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Thread: Finish War When All Attacks Are Gone!

  1. #1
    Fresh Spawn
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    Finish War When All Attacks Are Gone!

    Battle day does not necessarily needs to take 24 hours to end. As long as both clans finish all the attacks, there is no reason to wait until the end of the day.

    This would solve two issues:
    1 - People complaining (and suggesting) for shorter battle days, because considering that it takes almost 1 hour to find another clan, wars always starts each time later
    2 - The last hours when everybody has already attacked are useless

  2. #2
    Super Member
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    If implemented it would allow some clans to war more quickly. But more likely is that some clown clans would decide to troll by using all but one of their attacks, especially if they are losing. Putting the clock under player control isn't something I support.

  3. #3
    Fresh Spawn
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    If there is 1+ attack left for the opposing clan and there is no possible way they can win the war should end that prevents the troll clans from making the wars last the full 24 hours

  4. #4
    Centennial Club
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    Baaaad idea this would lead to feeding clans

    Quote Originally Posted by henryks View Post
    Battle day does not necessarily needs to take 24 hours to end. As long as both clans finish all the attacks, there is no reason to wait until the end of the day.

    This would solve two issues:
    1 - People complaining (and suggesting) for shorter battle days, because considering that it takes almost 1 hour to find another clan, wars always starts each time later
    2 - The last hours when everybody has already attacked are useless
    His wont work when you get to vs your other clan because one side could keep loosing and surrendering instantly and the othe could th snipe and win lots of loot for free and finishing the war in 10mins and doing it all over again by doing this you could gain about 10million every 40mins

  5. #5
    Trainee
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    Then add a timer. You can't do another war say,2 hours later so they can't get as much loot it 40 minutes

  6. #6
    Forum Contender devil9394's Avatar
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    This wouldn't be fair for those clans with many players. Those with 10 members have all the chances to finish all their attacks in short time, but a clan with 50 members will take a lot to do that because they also need to consider their strategy. This change would just make people to move to 10 member clans and war non-stop.
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  7. #7
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    Lower the player count higher the timer and we still are keeping preparation day for those who want to think up a stradagy.

  8. #8
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    Quote Originally Posted by devil9394 View Post
    This wouldn't be fair for those clans with many players. Those with 10 members have all the chances to finish all their attacks in short time, but a clan with 50 members will take a lot to do that because they also need to consider their strategy. This change would just make people to move to 10 member clans and war non-stop.
    but bigger clans get more xp per war so it would be fair

  9. #9
    Forum Hero AxionXD's Avatar
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    I wouldn't be opposed to ending a war early in this manner if 100% of both teams finish attacks.

    The war can end, you can collect your loot but would have a cool down timer of exactly when the war should have ended. This way, you can't war more often.

    Supercell does not want you to war more often then once every 48 hours. Especially with added Clan XP and Clan Perks, they want every clan to have equal opportunity to earn it at the same pace.

    So everyone on both teams use both of their attacks after 2 hours? Sure, end the war, but neither team can start a new war until 22 hours later....


  10. #10
    Trainee
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    48 hours per war is good. There has to be a time limit.. alot of clans have members that dont attack or only use 1.

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