Hello I'm a french addict player and here is my suggestion (sorry for rough syntax)
Many players complain about the matchmaking in high level leagues, spending hours in the clouds to find a 1 trophie attack.
I think that a part of the problem is due to farming bases with a town hall completely free which constitutes the majority of bases. Indeed those bases are immediatly attacked and stay only few seconds "available for attacking" making chances to find a same level player to attack very low.
I propose to prohibit those kind of bases in high level leagues starting from Champion 3 with a simple rule :
a player shouldn't get a shield if his base isn't at least 40% destroyed even with a 1 star loss.
Each Player would be forced to build a real defensive base and the consequences would be :
- more chance for a defensive base to be passed bye the attacker making it available for attacking much more longuer
- more chance for a defensive base to win a battle and be still available for another attack (auto rearming traps should be introduced with this feature)
- attackers would spend more time to attack a real defensive base instead to spend only few seconds on free TH, so there would be less attackers searching a base at the same time.
May be this proposal has already been made, if not, I hope it will hold your attention


