View Poll Results: How do you feel about the Haze Spell?

Voters
2. You may not vote on this poll
  • Yes,I like it! It should be added into the game! (Stat a reason)

    1 50.00%
  • This still needs some tweaks :| (Stat a reason)

    0 0%
  • No,this is horrible (Stat a reason)

    1 50.00%
Results 1 to 6 of 6

Thread: Getting rid of damages?Introducing the Haze Spell to the game!

  1. #1
    Pro Member MrHuntSeanDown's Avatar
    Join Date
    Jun 2015
    Location
    Illuminati Division-8133
    Posts
    501

    Getting rid of damages?Introducing the Haze Spell into the game!

    Hi fellow forumers ! Thanks for clicking this page. This thread actually took some times to complete it and I'm not sure that is this posted before (even I already searched for it before).Kindly please inform me if it is!This thread is long! I'll go into lots of detail to make sure that you will know how it works and affects the game.Ok,let's get started!

    MrHuntSeanDown
    introduces you...

    The Haze Spell!





    Contents
    I.Description
    II.Summary
    III.What kind of strategies are preferred using this spell
    IV.Statistic
    V.FAQ and Recent Edit



    I.Description
    After a long time of researching,our alchemists had finally combined the power of haze into their new spell!

    **No picture,mainly looks like a grey colored spell**



    II.Summary
    This spell protects your troops while inside it's grey colored ring.
    Troops inside the ring will lost 20% of current HP. (Due to haze damage)
    Haze Spell can be unlocked at Dark Spell factory lvl 4,TH9.
    No buildings or Enemy's Heroes /Clan Castle troops will be affected in the ring.
    Troops will still take damage of traps (e.g. Giant Bomb,Seeking Air Mine,Spring Trap) even the spell's enabled.



    III.What kind of strategies are preferred using this spell.
    Deploy the Haze Spell in an area with more units,to let it covers the most.
    Deploying with a Healing Spell is a great decision,as it will heal back the lost HP of units while inside the spell.
    Deploying the Rage Spell and AnthonyVince's Inferno Spell will do a huge change for the game.



    IV.Statistic
    Housing Space: 1
    Time to Create: 15 minutes
    Radius: 5 tiles
    Dark Spell Factory required lvl: 4



    Levels=Spell Duration=Cost (Dark Elixir)=Laboratory Level required=Upgrade Cost (Dark Elixir)=Research Time

    ==1======10s==========100===============N/A===============30k=============4 days=

    ==2======12s==========150==============7(TH9)===== =========35k=============6 days=

    ==3======14s==========200==============8(TH10)==== =========45k=============8 days=

    ==4======16s==========250==============8(TH10)==== =========60k=============10 days



    Oh,we're finally done!Thank you for reading my thread and spell idea!It really took some time to finish this thread, appreciated if you actually likes it.


    You can help me on my thread! I would love to hear your comments,suggestions and questions as I can keep improving this idea. Here are some good things can be commented below! :
    ✔ Strategies to combine with the Haze Spell.
    ✔ How do you think about the Haze Spell
    ✔ Tweaks needed for this spell
    ✔Question(s) for the spell

    If you really like this idea,don't forget to tell your friends,clanmates,families and dogs!
    Happy clashing.


    Warm regards,
    MrHuntSeanDown
    Attached Images Attached Images
    Last edited by MrHuntSeanDown; August 2nd, 2015 at 08:28 AM.
    TH9 - GG 460 mil - Lvl 103 - LavaLoon Specialist

    HQ14 - VP 286 - Lvl 36 - Hooka Specialist



  2. #2
    Pro Member MrHuntSeanDown's Avatar
    Join Date
    Jun 2015
    Location
    Illuminati Division-8133
    Posts
    501

    V.FAQ and Recent Edit

    Recent edit:
    *Pictures added
    *Fixed some common mistakes on the statistic board.
    *More mistakes fixed *Face palm*
    Last edited by MrHuntSeanDown; August 2nd, 2015 at 08:37 AM.
    TH9 - GG 460 mil - Lvl 103 - LavaLoon Specialist

    HQ14 - VP 286 - Lvl 36 - Hooka Specialist



  3. #3
    Super Member 789firespawn's Avatar
    Join Date
    Dec 2013
    Location
    U.S.A.
    Posts
    811
    Quote Originally Posted by MrHuntSeanDown View Post
    Recent edit:
    *Pictures added
    *Fixed some common mistakes on the statistic board.
    What is gray, still effected by traps, and protects your troops in a haze...

    OH yes. Boom Beach already has a smokescreen that protects your troops inside. Except this one takes away health. Sorry, I'd rather not strip our game of originality.

  4. #4
    Forum Veteran J1M808's Avatar
    Join Date
    Dec 2013
    Location
    Trying to explain to Amanda Seyfried what "Give us the ring my Precious eyes" are :smirk:
    Posts
    1,841
    Sounds good But please proof read your thread so we can get the best understanding

    Thank you DragonX01 for my fantastic Sig!

    Banny Veniks #YUOROVO8

  5. #5
    Pro Member MrHuntSeanDown's Avatar
    Join Date
    Jun 2015
    Location
    Illuminati Division-8133
    Posts
    501
    Quote Originally Posted by 789firespawn View Post
    What is gray, still effected by traps, and protects your troops in a haze...


    OH yes. Boom Beach already has a smokescreen that protects your troops inside. Except this one takes away health. Sorry, I'd rather not strip our game of originality.
    Oh sorry didn't played boom before (Yes,I'm a noob ) so did not know that it was created.Well,thanks for replying!

    Quote Originally Posted by J1M808 View Post
    Sounds good But please proof read your thread so we can get the best understanding
    Oh yeah!Saw some grammar mistakes,I'll correct it soon. Thanks for replying Jim Bob!
    TH9 - GG 460 mil - Lvl 103 - LavaLoon Specialist

    HQ14 - VP 286 - Lvl 36 - Hooka Specialist



  6. #6
    Senior Member KeenWarrior's Avatar
    Join Date
    May 2015
    Posts
    423
    This idea Is not half bad. Sure there as some grammar mistajes here and there (see what I did there?) But over all this thread could actually be the next update, I see it happening

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •