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Thread: Clouds in Titan II...

  1. #1
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    Clouds in Titan II...

    I am 4498 trophies in Titan II league.

    I broke my shield at 5:30 pm (local time). Now, the time is 9:40 pm. I have been in the clouds since then. I see "unable to find villages to attack" message very often. There is no even 3 cups for about 4 hours... If my game is so bad like this, I can not imagine how bad titan 1 is...

    There is no fix for this and wont be...

  2. #2
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    Quote Originally Posted by sekobas View Post
    I am 4498 trophies in Titan II league.

    I broke my shield at 5:30 pm (local time). Now, the time is 9:40 pm. I have been in the clouds since then. I see "unable to find villages to attack" message very often. There is no even 3 cups for about 4 hours... If my game is so bad like this, I can not imagine how bad titan 1 is...

    There is no fix for this and wont be...
    LOL - I just started dumping cups from 4648 and am now down to 4220 where I will probably stay. The cloud times was just unbearable over 4600. I feel your pain man. The game is broken up here.

  3. #3
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    So boring and annoying

    Hi there
    It is really a joke how SC mis-desigend the game after the update. Cloud hours for ever...time consumptive ...no fun anymore....only frustration in Titan II. Really sad..it was a funny game...but now it is time to leave...

  4. #4
    Senior Member xSnippy's Avatar
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    Quote Originally Posted by Tom291099 View Post
    Hi there
    It is really a joke how SC mis-desigend the game after the update. Cloud hours for ever...time consumptive ...no fun anymore....only frustration in Titan II. Really sad..it was a funny game...but now it is time to leave...
    So... your gonna leave because the game is hard? Sure, supercell made a mistake, but it really helped the lower levels. Just let it all balance out. I'm sure they don't do a thing before thinking about how to make this more fun to the players. I mean, their company is a multi-billionaire, they don't quite think too much of profit, maybe a bit, but not really. They have thought this game out well, and that is why it is usually the #1 game in the Top Grossing list in the App Store.

    I'd like to see you come up with a way to fix this, other than 'wait'.

    Waiting is the best solution.

  5. #5
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    Quote Originally Posted by xSnippy View Post
    So... your gonna leave because the game is hard? Sure, supercell made a mistake, but it really helped the lower levels. Just let it all balance out. I'm sure they don't do a thing before thinking about how to make this more fun to the players. I mean, their company is a multi-billionaire, they don't quite think too much of profit, maybe a bit, but not really. They have thought this game out well, and that is why it is usually the #1 game in the Top Grossing list in the App Store.

    I'd like to see you come up with a way to fix this, other than 'wait'.

    Waiting is the best solution.
    Huh? You think clouding for 5 hours is what makes a game hard??? SC can easily fix this if they change the trophy offered algorithm to moderate the extreme. Instead of having a range of 59/-2 and 1/-39, if the range was moderated to 30/-15 and 15/-30 the game at high league would be so much more playable.
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    Quote Originally Posted by cnaf
    And as for those convinced that silence is the best approach - that's silly. Players find out about this from YT, other forums, the web, social media...not on the official Clash forum. Keeping quiet here only promotes the image that it's OK.

  6. #6
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    Nice idea and thx trying to give me more patience

    Quote Originally Posted by xSnippy View Post
    So... your gonna leave because the game is hard? Sure, supercell made a mistake, but it really helped the lower levels. Just let it all balance out. I'm sure they don't do a thing before thinking about how to make this more fun to the players. I mean, their company is a multi-billionaire, they don't quite think too much of profit, maybe a bit, but not really. They have thought this game out well, and that is why it is usually the #1 game in the Top Grossing list in the App Store.

    I'd like to see you come up with a way to fix this, other than 'wait'.

    Waiting is the best solution.
    Thx good idea....best is to let it balance out...maybe to see it not so serious...try to find othe Goals than trophies...

  7. #7
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    Quote Originally Posted by Tom291099 View Post
    Thx good idea....best is to let it balance out...maybe to see it not so serious...try to find othe Goals than trophies...
    Everyone up there is max th10 already with max heroes. There is no other goal left but war and pushing ... there is no balancing out. This is about clouding for 5-6 hours with nothing to raid. How does that "balance it self out"??? There is a supply of base, but usually the cup offering is too low, thus there isn't a sufficient supply of base with decent cup offerings to meet the demand. The only way this balances out is if people quit, which is counter productive as the new leagues was suppose to generate more interest for pushing and entice more people to push.
    Last edited by Johnnysks; August 14th, 2015 at 05:01 AM.
    Completely maxed th10+ | 2B GG | 7.8m HH | 4753 cups
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    Quote Originally Posted by cnaf
    And as for those convinced that silence is the best approach - that's silly. Players find out about this from YT, other forums, the web, social media...not on the official Clash forum. Keeping quiet here only promotes the image that it's OK.

  8. #8
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    Good question - Hope is the only thing we can have :-)

    Quote Originally Posted by Johnnysks View Post
    Everyone up there is max th10 already with max heroes. There is no other goal left but war and pushing ... there is no balancing out. This is about clouding for 5-6 hours with nothing to raid. How does that "balance it self out"??? There is a supply of base, but usually the cup offering is too low, thus there isn't a sufficient supply of base with decent cup offerings, thus there is not enough supply to meet the demand. The only way this balances out is if people quit, which is counter productive as the new leagues was suppose to generate more interest for pushing and entice more people to push.

    I do not know an answer of this question and I think SC is trying to fix this out (hopefully). However have you ever thought, that if you attack low trophy offer bases that if you loose new Players come up

  9. #9
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    Quote Originally Posted by Tom291099 View Post
    I do not know an answer of this question and I think SC is trying to fix this out (hopefully). However have you ever thought, that if you attack low trophy offer bases that if you loose new Players come up
    What is your point?
    Completely maxed th10+ | 2B GG | 7.8m HH | 4753 cups
    Our recruitment thread
    Quote Originally Posted by cnaf
    And as for those convinced that silence is the best approach - that's silly. Players find out about this from YT, other forums, the web, social media...not on the official Clash forum. Keeping quiet here only promotes the image that it's OK.

  10. #10
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    Quote Originally Posted by Johnnysks View Post
    What is your point?
    Done by purpose to get more people up?

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