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Thread: Queen A.I vs Tanker(Giants&Golems) A.I

  1. #1
    Centennial Club Geekos's Avatar
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    Queen A.I vs Tanker(Giants&Golems) A.I

    Everyone here is talking about how bad the archer queen ai is and it seems nobody realise how bad these tanker has become? Personally i have no problem with the queen anymore but with these tankers i have a hard time and i cant predict anymore where my golems or giants would wander? Cant pull a solid gowiwi or gowipe anymore as most of the time my tankers would go in circle and leave my archers or wizardswizards in the line of fire. Any suggestions or tips?? Help

  2. #2
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    Learn to follow defensive funneling? Before the attack it's pretty easy to path where your golems and giants are going...
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  3. #3
    Senior Member COCTheBlackPearl's Avatar
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    Quote Originally Posted by Geekos View Post
    Everyone here is talking about how bad the archer queen ai is and it seems nobody realise how bad these tanker has become? Personally i have no problem with the queen anymore but with these tankers i have a hard time and i cant predict anymore where my golems or giants would wander? Cant pull a solid gowiwi or gowipe anymore as most of the time my tankers would go in circle and leave my archers or wizardswizards in the line of fire. Any suggestions or tips?? Help
    Take 4 earthquake spells (any level) and blow a hole in the walls that opens up the core of the base. Giants and golems will follow the defenses into the core followed by wizs and hero's. Eq takes the unpredictability of jump spell out of the equation. Makes two star gowipe and gowiwi EZ.

  4. #4
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    The main problem is everyone complained about golems/giants banging against walls forever.

    Now if you have ranged troops come and destroy the targeted defense the tanks are just as likely to wander back outside to find the next closest target. Before they were headed inside until that wall was gone.



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