Drop a freeze on the inferno that is attacking you. Drop a heal on those troops that took damage.
That may be a decent change, would give a good reason to upgrade the IT other then because you have most other things done. If the tower doesn't quite perform as much as you like at low level then bump up. The complete anti heal would be a good reason to keep at 1 target, but would you need to also bump the damage so that it takes out that target at a decent rate ? I honestly don't know.
Any chance we can get a mod to put a pole in with this, with a few different choices? Would like to see an actual number of people that for or against and or for with a few changes made kinda thing.
What? All I'm saying is that something needs to be done to make 10s three starrable. I'm not saying any change should be made in a vacuum, but the anti-healing abilities of infernos should be nerfed to make it POSSIBLE to three star tens.. Which would have to come in conjunction to other balancing changes.
Well, when you get there, feel free to tell me. Til then, accept my reassurance of: very.
Nobody is talking in such over-simplified terms.
The answer I gave is in essence, true.
Doesn't matter how many troops are being hit by the inferno, if it doesn't block healing, and they have a heal spell, inferno has no effect.
So the change they proposed, would make no difference whatsoever in balancing the removal of anti-heal.
The dps across the base of a maxed th10 is HUGE, yes. So it would be difficult to face-roll hogs in the old way, even without anti-heal of infernos.
But, as previously stated, a variant of gowiho that is so effective on strong th9s now might be too easy to 3 a th10 when you have the extra camp spaces, spell slot and 20 hero levels.
Can people in general on this forum stop trying to nit-pick the least detailed response or part of, and actually reply to the more substantial points that may have some significance?
TH10s with 50+ hero levels, 9.5s with 40+, silent noobs<> needs you!
#2JVURUY.
Maxed TH11 lvl204 17HH. 🏆 record 5639
Here are my 3 points for "Removing Inferno Anit Heal" and why it would be good for the game.
1. It would add diviersity to TH10 attacks
2. It would help TH9s attack TH10s since TH9s do not have Freeze
3. It would not aid TH10s when they attack down and hit TH9s.
For perspective I am a storng TH9. 70~ lava, the rest are lego. 22/20 AQ/BK