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Thread: A holiday dark spell (more ideas.)

  1. #1
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    A holiday dark spell (more ideas.)

    now for Halloween we could this year have a dark spell with something like a acid spell or some witch spell but lets come up with ideas for a dark spell for Halloween.

    Now the acid spell would be dropped on defenses slowing there attack speed for 10 seconds the radios would be 6 tiles.

    A fire spell would make defenses get a little bit of damage for a amount of time it lasts. i have more ideas but these are a few for a holiday dark spell.

  2. #2
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    "Night Spell" reduces the attack range of defenses...worse than the Ice spell but cheaper too.

    "Infection Spell" if the affected defenses are destroyed then a certain number of skeletons will be summoned to help the attacker.

    "Zombie Spell" if the affected troops are destroyed then zombie units will be spawn in their place. Zombie units have half stats than the original troop but 20% more movement speed.

    "Ghost Spell" affected units become ghosts for 1 or 2 seconds. Become untargetable and invulnerable but also cannot attack and their movement is halved.

    "Big Skull Spell" sacrifice up to 4, 8, 10 units (lvl 1, 2 and 3) to summon Big Skull. Big Skull last 30 seconds has one third of the combined max HP of the units sacrificed and one fifth of the combined attack. When destroyed Big Skull explodes dealing damage equal to the number of hits received times X in a mid area.
    Last edited by Krieg; July 22nd, 2015 at 09:28 AM.

  3. #3
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    Quote Originally Posted by Krieg View Post
    "Night Spell" reduces the attack range of defenses...worse than the Ice spell but cheaper too.

    "Infection Spell" if the affected defenses are destroyed then a certain number of skeletons will be summoned to help the attacker.

    "Zombie Spell" if the affected troops are destroyed then zombie units will be spawn in their place. Zombie units have half stats than the original troop but 20% more movement speed.

    "Ghost Spell" affected units become ghosts for 1 or 2 seconds. Become untargetable and invulnerable but also cannot attack and their movement is halved.
    i like the zombie one and the ghost one lol.

  4. #4
    Banned Mandeep12558's Avatar
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    Quote Originally Posted by doge21 View Post
    now for Halloween we could this year have a dark spell with something like a acid spell or some witch spell but lets come up with ideas for a dark spell for Halloween.

    Now the acid spell would be dropped on defenses slowing there attack speed for 10 seconds the radios would be 6 tiles.

    A fire spell would make defenses get a little bit of damage for a amount of time it lasts. i have more ideas but these are a few for a holiday dark spell.
    And if suppercell add acid spl so they have to add base spl to nutrelise the reaction and troops get salt to eat and use.

  5. #5
    Catherine Theking8133's Avatar
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    Well, with the Santa surprise spell (Christmas 2013, or was it 2014?), it was incredibly OP, and took over 1 day to brew, so we should try something like that. My idea

    The black cat spell: Causes any defense in the range of this spell to gain terrible luck. Has a 50% chance of missing any shot it makes.
    My best threads: The Overseer, Flying Shark,Shockwave Spell, Empusa, FLAMEingo
    Quote Originally Posted by raidingisfun View Post
    Be careful, soon they are going to start charging for pointless threads on the forums too. A lot of you are going to be broke!

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