Hello there and welcome to my newest thread where I have a genious update idea that can help out a lot of clashers. Before I start may I ask that you give feedback and keep the thread active if you like it so that the developers spot it. Also please note that if at any time I state numbers they are not always correct. It is up to developers to come up with the correct statistics. Anyway lets get started.
Supercell havent yet brought the update that would allow you to use them while upgrading in wars however this feature would benefit people in many ways. Lets go into perspective.
You begin a new battle on normal multiplayer but your Barbarian Kings health is completely depleted. You are waiting for troops to train at home ready for your next battle whether you are farming or pushing. Your army is ready to go but... You don't have your king! He is still regenerating his health. You are going to have to wait for him or battle without him. This can lead to disaster. Well this new feature prevents this. Lets say your King takes 1 hour to get full health. 30 minutes later his health is half full. He is still not usable. You can chose for him to sleep and regenerate health or wake him up. By doing so this enables your hero (King in this case) to attack and defend. Because only half of his health could be recovered in 30 minutes he will go into battle on half health. Awesome! Your heroes can now battle at lower health. They can also defend by themself when you choose. Bare in mind if you keep your heroes awake and not used they will not regenerate health. You must send them to sleep to let them regenerate health. So thats it but there is one more thing about this to discuss.
Your King only has 1% health starting the next battle! But I can rehen him instantly. You use his iron fist and end the battle. Lets say he now has 25% health. You got to battle, use his ability and leave again! He is now at 50%! This doesnt seem right. Well the point I am making here is that a hero cannot use its ability without having full health. If your hero has less than full health then it is not possible to use abilities.
So did you like the idea?
Post feedback below and keep the thread active if you do. Therefore the developers have a higher chance of seeing this and therefore a higher chance of it being implemented.



