Hi , in coc we always just put troops and they will attack and move automaticly! So we know that each troop must attack the target that he can ! For example giant to defenses and ...
The main idea is from "company of heroes :tales of valor pc game " that for example engeneers can not destory tanks and or their damage is too low for tanks and heavy vehicles and also Rpg troops can destory the tanks and heavy troops , if coc designers define different kind of attacking and defending and >then a pointer< that ascertain each troop target ,game will came out from depressing!
I was seen same type of controlling -but defective- in DomiNation that we have a pointer and can set the target of troops each 30's .
Sorry for bad eng ...





) And you're breaking the forum rules for talking about another game.
