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Thread: That Last Shot Is Important! Let It Roll!

  1. #1
    Junior Member MarsTucker's Avatar
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    That Last Shot Is Important! Let It Roll!

    I've seen this happen too many times. Someone is about to get their 50% mark, the last shot from (let's say an Archer Queen) is fired off. It's going to destroy a builder hut, and score 50%.

    But the queen dies while the arrows are in mid-air.

    What happens? The arrows die, too!

    This can happen with wizards, archers, etc... That last shot is important. If it is fired before death, let it count!

    And yes, I know, I always point out the tiny details.

    A Note To The Cynics
    I'm not objecting to failure. I handle it just fine. You might be thinking that a win, shouldn't have to count on such a small detail. But sometimes it does, and it just seems to make sense. Trajectories finish their path once they are fired.
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  2. #2
    Forum Veteran jaronhudson15's Avatar
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    I like this idea. I don't get situations like this all the time, but it doesn't mean I don't get them either.
    Yes, there are times when I need to rely on one shot from a Wizard, archer, or Archer Queen to get 1-2 stars, maybe even 3. But usually right when time runs out, or the troop is killed while the wizard shoots its fireball/Other, or when an Archer/Archer Queen shoots her last shot, the shot that was fired seems to disappear right when the unit itself dies, and I agree that this is pretty unrealistic and inaccurate. I'd like to see a little change regarding this as much as you do.
    Last edited by jaronhudson15; July 17th, 2015 at 07:40 PM.

  3. #3
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    Please do this!!!!!!!!

  4. #4
    Ive posted a few threads on the forum about the game being realistic and practical. But its seems that since this is a game, these things are out of the window. Sad but I get responses all the time about how the game doesnt have to be realistic.
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  5. #5
    Catherine Theking8133's Avatar
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    Makes sense.
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  6. #6
    Millennial Club Frosticewolf's Avatar
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    Yup

    Seems good to me!

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