Hi,
I just read that the reason why supercell did not make it already is code issues.
I was thinking about it and came with one simple solution:
Make the heroes have 2 variables:
upgradeTimeLeft
CooldownTimeLeft
The names speaks for itselves... So, now when going to attack the king is avaible:
if (upgradeTimeLeft == 0 && CooldownTimeLeft==0) FOR NORMAL ATTACKS
and
if (CooldownTimeLeft==0) FOR CLAN WAR ATTACKS
The upgradeTimeLeft can be attached to the hero's altar and the cooldownTimeLeft to the hero.
I think it should do the job!



