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Thread: The new dark elixir troop, the Ground Shark!

  1. #1
    Senior Member KeenWarrior's Avatar
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    May 2015
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    The new dark elixir troop, the Ground Shark!

    Origin» in a vast ocean, an adventurer went sailing for sharks to study the extreme creatures. While seeing what a drop of dark elixir would do, the man accidentally dropped the dark elixir bottle. With all the dark elixir rushing through the sharks vains, while there was land ahead the shark rushed to it, and went inside the ground, moving freely just like in water.

    Name» Ground Shark (Gs or Gr)
    Type» Dark Troop
    Speed» 32
    Housing» 30
    Fav Targ» human defences
    Unit» ground (duh x3)
    Attacks» ground units (0.4 tiles) (bites) (next target: any)
    Training» 45m
    Core Ability»

    While running through the land with a fin sticking out of the Ground, this black shark would go for any human defences (larrys,cc,arch tower,etc.) . One special thing about this troop is, when Gr goes in a traps AoE, instead of activating the traps, it will go through them and slice the damage from the trap by 15%. When the Gr dies, it will cause an earthquake damaging any troops/structures in a 2 tile radius with 20 damage.

    (Note1: earthquake spells CAN do damage to this troop.)
    (Note2: teslas damage will be reduced by 20% when attacking a Gr.)
    (Note3: lightning spells do not work on Gr.)
    (Note4: Gr cant go through, or damage walls)

    Stats level wise:

    Lvl1: DPS=47 S=2 HP=2000 $=570DE (black shark)
    Lvl2: DPS=51 S=2 HP=2200 $=600DE (UP=600DE=1 day)
    Lvl3: DPS=55 S=2 HP=2400 $=630DE (UP=650DE=2 days) (brown shark)

    Thanks for reading hope you enjoyed. I know there are too many notes but its to keep the shark balanced, and normal. Just think of it as 1 note.
    Last edited by KeenWarrior; July 16th, 2015 at 04:32 AM.

  2. #2
    Senior Member KeenWarrior's Avatar
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    May 2015
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    Update!

    Added...

    pole

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