These traps are invisible to the attacker until a troop comes within range.
Lightning Trap
Explodes as a burst of lightning, dealing extra damage to PEKKAS.
Magnet Trap
A trap that attracts troops to it and explodes when 5 troops run on top of the trap. Upgrading the trap will increase how many troops it traps and kills at a time.
Frost Trap
Deals no damage, but freezes all troops within range for .5 seconds. Upgrading increases freezing time.
Please comment and tell me what you think!
Last edited by Hudrak; July 16th, 2015 at 02:25 AM.
Sitting near a fire with some Barbarians and Valkyries(\/alhalla)
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I think these are unnecessary ideas. We don't really need another trap that does twice as much damage on pekkas, we have bombs that work on all troops, and I think they're just new versions of the already existing traps around. The Clash community wants unique traps, not ones similar to the ones we have.
I think the first trap is like a hidden resla but a litle worse. The second will atract goblins?! They are stealing the money and then they quit their target and go for the trap? Need some improvements. Maybe there are not so usefull.