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Thread: Heroes have become 'wall phobic' ?

  1. #1
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    Heroes have become 'wall phobic' ?

    so my king and queen never go towards the core (inside) ...they refuse to break walls and instead walk an extra mile to destroy some outside structure...this has become so annoying..they are screwing up my raids..anyone else having the same problem??

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    Pro Member Calin2015's Avatar
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    Everyone does, look on youtube
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  3. #3
    Forum Master Saleh47's Avatar
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    Here are some tips to help you get them inside:

    - Use arch/wizards/minions to clear outside buildings
    - Have extra wallbreakers to ensure you get a good path to core.
    - Have a jump spell or two to let your units jump into core
    - Treat heroes as pekkas (queen need a little bit more care to get her iniside due to her being ranged

    Not having problems with heroes after update. Just needed to adapt after few attacks. Rarely my plan goes wrong because of heroes. Good luck
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  4. #4
    Forum All-Star Stitch's Avatar
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    Quote Originally Posted by Saleh47 View Post
    Here are some tips to help you get them inside:

    - Use arch/wizards/minions to clear outside buildings
    - Have extra wallbreakers to ensure you get a good path to core.
    - Have a jump spell or two to let your units jump into core
    - Treat heroes as pekkas (queen need a little bit more care to get her iniside due to her being ranged

    Not having problems with heroes after update. Just needed to adapt after few attacks. Rarely my plan goes wrong because of heroes. Good luck
    This is correct. They now have the IQ of the dumbest troop in the game

    Load up on some WBs, drop heroes, place hands together (pointing upwards), close your eyes and bow your head.


  5. #5
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    Quote Originally Posted by thelogicalman View Post
    so my king and queen never go towards the core (inside) ...they refuse to break walls and instead walk an extra mile to destroy some outside structure...this has become so annoying..they are screwing up my raids..anyone else having the same problem??
    Don't listen to any stupid advice. It's a ♥♥♥♥ shoot. They go and do whatever the matchup coding has them set to do. It's set to either defeat, random, or user, and it's rarely set to user.

  6. #6
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    I've noticed my Queen is now more likely to run around the base rather than go inside. She seems to have a phobia of walls and jump spells now

  7. #7
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    Quote Originally Posted by Bake1986 View Post
    I've noticed my Queen is now more likely to run around the base rather than go inside. She seems to have a phobia of walls and jump spells now
    I am having the exact same problem.

  8. #8
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    Yeah SC knew this would happen and planned it well in advance.

    http://clashofclans.wikia.com/wiki/Wall_Breaker
    http://clashofclans.wikia.com/wiki/Earthquake_Spell
    http://clashofclans.wikia.com/wiki/Jump_Spell

    The queen isn't a wall breaker.

  9. #9
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    another little niggle they've super hard coded is the I guess you'd call it "give up" behavior, so say any troop is breaking a wall to get to a target, and then that target is destroyed by an archer, wizard, etc., the troop breaking the wall will stop breaking the wall, and go elsewhere. I do not remember that happening in such a pronounced way before this last update.

  10. #10
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    Quote Originally Posted by samsneed View Post
    another little niggle they've super hard coded is the I guess you'd call it "give up" behavior, so say any troop is breaking a wall to get to a target, and then that target is destroyed by an archer, wizard, etc., the troop breaking the wall will stop breaking the wall, and go elsewhere. I do not remember that happening in such a pronounced way before this last update.
    That was explicitly stated in the notes as something that changed, because golems kept getting stuck.

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