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Thread: Please reduce the upgrade times ..

  1. #21
    Forum Master zachUVA's Avatar
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    Quote Originally Posted by Juiceboxx44 View Post
    Just curious if a player had 5 builders from th1 and they never slept and kept the lab running 24/7 how long would it take a player to make a max base excluding walls with 40 lvl hero's using 0 gems.
    According to the wiki about 616 days: http://clashofclans.wikia.com/wiki/Cumulative_Costs

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  2. #22
    Forum Master daz258's Avatar
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    Quote Originally Posted by RagedRush View Post
    Giants still have 12 days left to upgrade.

    All builders are busy.

    #GettingBored

    Then you are going to have to either.

    a) Manage your builder times better, so you can have one available every 1-2 days.
    b) Purposefully hold a builder back to work on walls.
    c) Gem

    The game is balanced heavily on build times, for both SuperCell to make money and for the game to continue to produce a reasonable amount of loot for everyone to raid.
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  3. #23
    Millennial Club johnthepan's Avatar
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    waaa waaa waaa give me what I want

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  4. #24
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    Quote Originally Posted by advanced1 View Post
    The thing that kills me is the heroes. Approx 40 freaking weeks without them is ridiculous. And the upgrade cost is so outrageous I simply refuse to do it on principle. And 6+ months for all your troops at th10 is just ridiculously extreme. They could cut 5 days off each one and it'd still be plenty of a grind. And if they cut the hero upgrade time to 4 days you could at least use them in a war 1 time a week. The lower upgrade time would actually let me use them a lot more because then I wouldn't have so much DE built up to put them down right away again.

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  5. #25
    Forum Veteran Jeeei's Avatar
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    There are 4 resources is this game

    1. Gold
    2. Elixir
    3. Dark Elixir
    4. Time

    The 4 resource is what this whole game is built around, you balance your time, you wait, you gem the wait time

    The GA-SP Dazza summed it up above though, and the common option is save a builder for walls...



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  6. #26
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    The Times are fine

    The times I think are very well balanced. People need to remember that this game is a marathon not a sprint!! If everyone was running around with max bases due to shorter upgrade times, I might lose interest in the game. Just because it would lose that achievement factor. That's what makes this game; fun long term enjoyment, not something you can "beat"

  7. #27
    Forum Elder DrasticMethods's Avatar
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    Quote Originally Posted by RagedRush View Post
    Giants still have 12 days left to upgrade.

    All builders are busy.

    #GettingBored

    This is why you ALWAYS leave one builder open to be constantly working on walls and removing unwanted shrubs.

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  8. #28
    Forum Elder DrasticMethods's Avatar
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    Quote Originally Posted by zachUVA View Post
    People gemming upgrade times are probably a pretty big source of revenue for SC; I would go as far as to say that they are a key point of SC's business model. They aren't going to reduce them because you are bored, they made them that way so that you get bored​. Gem or wait, those are the options presented.
    Im pretty sure SC didn't make long wait times for people to get bored and spend gems. Pretty sure they made it so getting to a fully maxed base wouldn't take a few months if you can just constantly be farming. Plus it would bring down how much gemming a fully upgraded would cost.

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  9. #29
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    Quote Originally Posted by mattyboo1 View Post
    Are you serious did you really actually do this.
    I believe him. I did something similar to pay for the gems. It's also great for weight management. While I was homeless, I lost 20 lbs and 3 inches off my waist.

    CoC is better than P90x.
    Last edited by move4ward; July 15th, 2015 at 02:58 AM.

  10. #30
    Forum Master zachUVA's Avatar
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    Quote Originally Posted by DrasticMethods View Post
    Im pretty sure SC didn't make long wait times for people to get bored and spend gems. Pretty sure they made it so getting to a fully maxed base wouldn't take a few months if you can just constantly be farming. Plus it would bring down how much gemming a fully upgraded would cost.
    Those issues are all intertwined; the upgrade times have several purposes.

    Perhaps I should clarify about the "bored" bit though. What I mean is that upgrade times are a limiting factor to your enjoyment of the game, one that can be removed through spending. All SC games, and most freemium games in general, use that or something similar to some extent; it's an effective way to make money. You're correct that it does prevent the game from being too easy, and helps ensure the longevity of the game too though. All of these reasons are core to SC's primary objective: making money by producing games that have wide appeal and staying power. Regardless of which aspect of it you want to focus on, long upgrade times have no chance of going away.
    Last edited by zachUVA; July 15th, 2015 at 02:59 AM.

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