First of all I am not the only one with this idea. I have seen it discussed on other threads, but I thought it should have a proper IFR thread so that maybe it can come to the attention of the devs.
It is not a big change but I (and I know some others) believe that healers should prioritise CC troops when defending. The reason for this is the introduction of the poison spell. It would be great if defenders had some way to counteract this spell.
At the moment when healers are in a CC for defence they will prioritise healing a hero and completely ignore the CC troops even if they are taking damage. If the healer prioritised the troops then it could counteract the effect of the poison spell.
I know some may think that it would then make the poison spell pointless, but I don't believe that to be the case. Healers take up 14 housing space so will significantly eat into the CC allowance making the actual damage dealing force smaller. There would therefore, have to be a compromise in taking this option.
This change would add another dimension to CC defence and I think give more balance (SC is all about balance aren't they?)
What do you guys think?


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