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Thread: Rushed Town Halls and War Matches

  1. #61
    Centennial Club Hamidal's Avatar
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    I dont see the problem

    As i know the color of TH does not matter in clan war matching, only defenses/troop level, if i'm correct, then i don't see the problem with any player even that one maxing his troop and keeping defenses low, everything is considered by the matching system

  2. #62
    Fresh Spawn
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    Jul 2015
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    Not simply "rushers"

    I think most are missing the point of the original post. It was not simply about rushers, but about individuals trying to skew war match ups in their favor. They create bases with zero defensive capabilities except for the original lvl 1 cannon they get from tutorial. They only upgrade offenses. They can easily be beaten by a th7, but they are capable of 3 starring most th9's. The result is trading 3 stars in the bottom of clan for winning 6 stars high up. Their total assets for war matchmaking are low due to the lack of defense and they are ranked with th7's.

    we are starting to see this more and more frequently- last war had 2 such bases, both with max troops! Hopefully, Supercell is on this issue as it creates unfairness in wars. A good solution may be to require all defensive buildings be bought before upgrading to next th level, or giving more weight to "max" troops and heroes in matchmaking.

    The 'better' of the 2 in our last war 3 starred with golavaloon our two top th9's (both max defenses, just working on walls and heroes), but a th7 used all archers to 3 star him!

  3. #63
    Pro Member
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    Quote Originally Posted by Stellydog View Post
    giving more weight to "max" troops and heroes in matchmaking.
    This would address the issue. Needs to value offensive capability more.

  4. #64
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    Quote Originally Posted by Stellydog View Post
    last war had 2 such bases

    but a th7 used all archers to 3 star him!
    Send clan mail:

    Dear Clan, We got an unfair matchup. Do not waste resources trying to win this war. Barch the bottom two bases for loot. We will declare again in 48 hours.

    Yes, SuperCell should address the core issue. In the meantime, make the best of the situation.

  5. #65
    Fresh Spawn
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    Jul 2015
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    I can't say the 2 bases using the tactic caused us an unfair matchup that lost war. It was close, they were skilled players, and we never give up. But, we have seen 3 clans in last month with bases like that. Seems to be a new way for clans to try to get an edge on opponent.

    Just want to make sure Supercell hears it voiced on forum so they can look into it and see if it needs addressed!

  6. #66
    Junior Member
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    Thanks!

    Quote Originally Posted by Stellydog View Post
    I think most are missing the point of the original post. It was not simply about rushers, but about individuals trying to skew war match ups in their favor. They create bases with zero defensive capabilities except for the original lvl 1 cannon they get from tutorial. They only upgrade offenses. They can easily be beaten by a th7, but they are capable of 3 starring most th9's. The result is trading 3 stars in the bottom of clan for winning 6 stars high up. Their total assets for war matchmaking are low due to the lack of defense and they are ranked with th7's.

    we are starting to see this more and more frequently- last war had 2 such bases, both with max troops! Hopefully, Supercell is on this issue as it creates unfairness in wars. A good solution may be to require all defensive buildings be bought before upgrading to next th level, or giving more weight to "max" troops and heroes in matchmaking.

    The 'better' of the 2 in our last war 3 starred with golavaloon our two top th9's (both max defenses, just working on walls and heroes), but a th7 used all archers to 3 star him!
    Thank you! It's about time somebody understood the point of my original post! Lol

  7. #67
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    Quote Originally Posted by Uthrac View Post
    Send clan mail:

    Dear Clan, We got an unfair matchup. Do not waste resources trying to win this war. Barch the bottom two bases for loot. We will declare again in 48 hours.

    Yes, SuperCell should address the core issue. In the meantime, make the best of the situation.
    We are trying to make the best of the situation...I originally messaged Supercell directly in the game, and they directed me to here. The purpose of the post was to hopefully get Supercell to look at this issue.

  8. #68
    Banned
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    Jul 2015
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    War Game

    Quote Originally Posted by Stellydog View Post
    I think most are missing the point of the original post. It was not simply about rushers, but about individuals trying to skew war match ups in their favor. They create bases with zero defensive capabilities except for the original lvl 1 cannon they get from tutorial. They only upgrade offenses. They can easily be beaten by a th7, but they are capable of 3 starring most th9's. The result is trading 3 stars in the bottom of clan for winning 6 stars high up. Their total assets for war matchmaking are low due to the lack of defense and they are ranked with th7's.

    we are starting to see this more and more frequently- last war had 2 such bases, both with max troops! Hopefully, Supercell is on this issue as it creates unfairness in wars. A good solution may be to require all defensive buildings be bought before upgrading to next th level, or giving more weight to "max" troops and heroes in matchmaking.

    The 'better' of the 2 in our last war 3 starred with golavaloon our two top th9's (both max defenses, just working on walls and heroes), but a th7 used all archers to 3 star him!
    This is just some people thinking harder than others. You can't tell people how to play the game or SC looses money. Also this is a war game, wars are all about strategies and advantages.

  9. #69
    New Bloke/Chick
    Join Date
    Jun 2015
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    43
    Rushed basses dont screw the match making they have .5 th mb they get 3 stared or 2 but they can easily do the same + 1 base is not ganna make a huge mm search

  10. #70
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    Quote Originally Posted by Uthrac View Post
    Send clan mail:

    Dear Clan, We got an unfair matchup. Do not waste resources trying to win this war. Barch the bottom two bases for loot. We will declare again in 48 hours.

    Yes, SuperCell should address the core issue. In the meantime, make the best of the situation.
    We dont give up on wars, especially because we have to wait 48 hours to start a new one and we have a war schedule that we stick to.

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