So I was thinking about what hasn't been made yet in Clash. I realised that almost every medieval stereotype troop has been implemented. One of the few that hasn't is the Assassin/Rogue/Bounty hunter. So here's my idea!
Name: Assassin/Rogue/Bounty-Hunter
Damage Per second: 65
Hit points: 125
Training cost: 250 Dark elixir
Favorite Target: Enemy troops+Heroes (x 1.5 extra damage)
Damage type: Singular
Targets: Ground+Air
Housing space: 6
Training time: 30m*
Movement speed: 26**
*The training time is higher than most DE troops because I feel it would be used a lot as a clan castle troop itself as it does more damage to them than others.
**This is just to keep in with the "Strike fast" theme. It's speed can be lowered to nerf it if needed.
Its attack animation will be based on the premise of it throwing knives. This allows it to attack air troops as well as ground troops. However this too can be changed. If it would be less over powered by only being able to attack ground troops it can be changed. I have yet to add in the upgraded statistics for it but I will come back if this thread gets enough attention. Thx for reading and have a nice day!



