What is the 5 star system for?
-distinguish quality attacks and lucky/bad attacks;
-decrease war ties;
-loose/win the appropriate amount of loot in war and of trophies on trophy-pushing.
How does it work?
| Winning star criteria |
Good attacks that will get more stars |
Exemples |
Bad attacks that will get less stars |
| TH down (1 star) |
- |
- |
- |
| 50% (1 star) |
- |
- |
- |
All defences down (1 star)
NEW |
Attacks where you destroyed all the defences with troops with favourite target of defence and they don't have time to 100% the base. |
Hog rider mass |
Attacks where the attacker only worry about the TH and 50% |
75% (1 star)
NEW |
Attacks where the troops forget the TH and go around the base. |
Dragon mass, GoWiPe (when the P.E.K.K.As go around) |
Attacks where the attacker only worry about the TH and 50% |
| 100% (1 star) |
- |
- |
- |
What can you comment to help?
If you disagree:
-comment why
-suggest an idea to improve
If you agree:
-let me know
-tell me if there is a way to improve