View Poll Results: Do you like it?

Voters
16. You may not vote on this poll
  • Yes, it would be great!

    1 6.25%
  • Yes, but it should have some changes.

    4 25.00%
  • No it's awful!

    11 68.75%
Results 1 to 9 of 9

Thread: 5 star system

  1. #1
    Junior Member
    Join Date
    Jul 2015
    Posts
    91

    Lightbulb 5 star system

    What is the 5 star system for?
    -distinguish quality attacks and lucky/bad attacks;
    -decrease war ties;
    -loose/win the appropriate amount of loot in war and of trophies on trophy-pushing.


    How does it work?
    Winning star criteria Good attacks that will get more stars Exemples Bad attacks that will get less stars
    TH down (1 star) - - -
    50% (1 star) - - -
    All defences down (1 star)
    NEW
    Attacks where you destroyed all the defences with troops with favourite target of defence and they don't have time to 100% the base. Hog rider mass Attacks where the attacker only worry about the TH and 50%
    75% (1 star)
    NEW
    Attacks where the troops forget the TH and go around the base. Dragon mass, GoWiPe (when the P.E.K.K.As go around) Attacks where the attacker only worry about the TH and 50%
    100% (1 star) - - -



    What can you comment to help?
    If you disagree:
    -comment why
    -suggest an idea to improve
    If you agree:
    -let me know
    -tell me if there is a way to improve
    Last edited by Andreh; July 9th, 2015 at 11:31 PM.

  2. #2
    Forum Master zachUVA's Avatar
    Join Date
    Dec 2012
    Posts
    11,929
    I know the point of this is to reward better attacks, but it goes way too far. In particular, this would really hurt TH 10s, where 3 of the 5 stars are very difficult to win in normal matchmaking (not easy in war either). So now a succesful attacks (50%+TH being a success) gets you 2/3 of the trophies offered, and your proposal would reduce that to 2/5... that's a big difference.

    I feel like this is something that might would be ok at mid level THs, but it's just not balanced at the high end IMO.

    |Trophy Offer Formulas Discovered!|
    ^Now with a handy table linking offers and cup differences^

    RIP Smash Land

  3. #3
    Trainee
    Join Date
    Jul 2015
    Posts
    10

    It's a good idea but...

    It's a good idea but.. 5 stars! It's TOO MUCH! I think 3 stars is better.

  4. #4
    Junior Member Tamerlanecoc's Avatar
    Join Date
    Sep 2014
    Posts
    71

    Agree

    Quote Originally Posted by Darian21 View Post
    It's a good idea but.. 5 stars! It's TOO MUCH! I think 3 stars is better.
    3 star system is fine. I just don't see a problem with it.

  5. #5
    Forum Veteran Kingzenith's Avatar
    Join Date
    Jun 2015
    Location
    In a village, near the ocean.
    Posts
    1,909
    It's a good concept. I do believe they should change it up as far as victory over a base is concerned.
    Quote Originally Posted by Bmille3 View Post
    The only thing Bmille3 desires in life is for Lach to accept their friend request.











  6. #6
    Junior Member
    Join Date
    Jul 2015
    Posts
    91
    Quote Originally Posted by zachUVA View Post
    I know the point of this is to reward better attacks, but it goes way too far. In particular, this would really hurt TH 10s, where 3 of the 5 stars are very difficult to win in normal matchmaking (not easy in war either). So now a succesful attacks (50%+TH being a success) gets you 2/3 of the trophies offered, and your proposal would reduce that to 2/5... that's a big difference.

    I feel like this is something that might would be ok at mid level THs, but it's just not balanced at the high end IMO.
    The thing is: there are some attacks wich are really good and they count like some lucky attacks! If someone makes more than 2 stars; ir would be a great attack and will make a huge diference in wars.

  7. #7
    Junior Member
    Join Date
    Jul 2015
    Posts
    91
    Quote Originally Posted by Kingzenith View Post
    It's a good concept. I do believe they should change it up as far as victory over a base is concerned.

  8. #8
    Junior Member
    Join Date
    Jul 2015
    Posts
    91
    Anyone? Help with ideas!

  9. #9
    Forum Contender devil9394's Avatar
    Join Date
    May 2014
    Location
    In bed, just pretending I'm a carrot.
    Posts
    4,796
    Hello. I don't think this is a good idea, I like the current system as it is. Awarding people a star for destroying all the defences is not such a big deal; such attacks are not a successful one but a failed one. If the attacker focused too much on destroying all the defences, yet he didn't take any clean-up troops, then it is his own mistake and pays for it by not getting the 3rd star (currently). These guys shouldn't be rewarded for their fail, because it is a fail, with a star.
    Also as mentioned above, this would really disadvantage TH10s. There are a lot of bases and cases for th10s when they even struggle to get the 2nd star for 50%.. a 75% is nearly impossible to achieve on high level players, nor it is possible for th10s to destroy all the defences. All a th10 will get after this is, like zachUVA said, 2/5 stars.
    Quote Originally Posted by BRLESNAR View Post
    Mr.Devil does have a quality that he gives formal and good posts. A man of intellect, sorry, a demon of intellect.
    Quote Originally Posted by DaOneNOnly799 View Post
    It seems that we have a devilish devil here; that even the devil himself approves.
    "Trust those who seek the truth but doubt those who say they have found it."

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •