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Thread: TH9s & 10s need a new hero, to offset while upgrading heroes in wars, "THE GOD KING"

  1. #11
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    I think it would be better if upgrading heroes were usable in wars rather than having another. BK and AQ are already powerful enough.

    Sam
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    Last edited by plams; July 5th, 2015 at 11:24 AM.

  2. #12
    Trainee BeefJerkyy's Avatar
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    Whilst this is an amazing idea, it would bring in an entire new angle to the game. There have already been leaks of TH10 with new hero alters, i love this idea but sadly, until TH11 is introduced, which may not be for a while now considering this latest update, i doubt this will be considered. which i find sad as it will be lost in amongst all the kiddy suggestions and may not be found again, so i suggest getting SC's attention directly. sending it to the SC Email? i think they can have a bit of fun with this too, maybe even having an event on a certain date that is 'The birth of the Pharoh' that is similar to the Halloween, Christmas and Easter events!

  3. #13
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    Quote Originally Posted by XxDjPewdsxX View Post
    "the God King" for me, sounds childish "The Phaoroh" is better. I like the idea
    Thanks! I agree 100%.
    DARK ANGEL clan leader,
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  4. #14
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    Quote Originally Posted by sadboys View Post
    I think the name "Pharaoh" doesn't fit well because I think COC is kinda based on norse mythology.
    Very good point... But so how do hogriders, golem, minions, witches, balloons, & even P.E.K.K.A (a robotic knight armed with a samurai sword & who is referred to in the female gender..) fit in to the norse mythology?

    Not arguing your comment... Just sayin..
    DARK ANGEL clan leader,
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  5. #15
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    Great idea. maybe make it so you can select 2 out of 3 to attack with. That way there is no penalty for upgrading a hero

  6. #16
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    Quote Originally Posted by plams View Post
    I think it would be better if upgrading heroes were usable in wars rather than having another. BK and AQ are already powerful enough.

    Sam
    Lava Kings 8.9
    level 102
    That would be nice, but the odds that the Super Cell executives allowing that are pretty low. People purchasing gems to make troops/heroes available for wars are huge source of revenue for them. The nature of the games constitution is "wait or pay". A player can always opt out if his offensive strength isn't 100% for any war. If they start allowing heroes to be available while upgrading in war, then where draw the line? Does that mean upgrading spells should be available too? Or barracks? Considering its truly a free game to play, if they take away their source of revenue, we can start expecting pop up ad's and that would suck limes & lemons... LoL... Adding a 3rd Hero would satisfy players not wanting to opt out from wars, creates more diversity to attacking options (same as multiple troops from barracks), and keeps the gems flowing because if someone has a better chance at tripling a base in war with that 3rd upgrading hero, they still very well might go ahead and gem him to do it.. Its all just opinionative though so any comment is valid to the subject. Thanks for yours. I personally think having a 3rd option would be super cool and be cause for more positive chatter about the game...
    DARK ANGEL clan leader,
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  7. #17
    Junior Member slawrence22's Avatar
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    I actually really like this idea. I think the Divine intervention would be the best of those abilities... Nice idea! Make a poll, I'd vote for it

  8. #18
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    Quote Originally Posted by odyaussierejects View Post
    Great idea. maybe make it so you can select 2 out of 3 to attack with. That way there is no penalty for upgrading a hero
    Yeah that's exactly the aim of the idea. So many posts about needing heroes during war. I'm thinking this would be cool to introduce at th9, then make all 3 available at th11, if there is such a thing in the works.
    Thanks for the comment.
    DARK ANGEL clan leader,
    TH9, Lvl 106, GG 523mil, EE 556mil, Hum 1,742, Conq 2,274, FiN 58k, HH 1.62 Mil, XbE 669, FiFr 54, WH 266, SoW 25.9 mil (current @ 11/2015)
    90second "CSTraid" Father

  9. #19
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    Eh

    I dont like it but i know this is a joke. Still though im going to comment this pharoah doesn't go with the overall medieval theme of clash i tried my hand at hero in other sub about troops ideas much better than this.

  10. #20
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    it was nice idea to add more heroes to the game. and i want to give my ideas. though too good to be true
    Main idea:
    1. add more heroes to choose for battle
    2. heroes selection feature neccessary since 2 type heroes allowed to fight

    while heroes for 2 unit barbarian and archer has already made. so the next heroes shall be heroes for the rest unit.
    Heroes skill change:
    1. Barbarian king "heroes for barbarian"
    skill: when activation skill pressed any unit arround him will get rage not only affect barbarian. also he should not spawning any barbarian arround him. why? because it just weird. also not get some health point. just put simply his skill is to enrage him and any unit arround him
    2. Archer Queen "Heroes for archer"
    skill: when activated does add some damage and shoot more rapidly while she cloacked invisible. but shall not spawning any unit and not add some health point.

    new Heroes and skill idea:
    1. Angel Knight "heroes for healer"
    Description: ground type melee attack unit that looks like winged templar knight. white color shirt armor, also using hood on his head. his weapon is sword and there are wings on his back.
    Skill: angel knight will heal any unit arround him if the activation skill pressed

    2. Devil "Heroes for minnion"
    Description: you can imagine lucifer for this flying range unit. when he attack he use his claws to create cross slash missile.
    Skill: When activation skill is pressed he open dark portal then spawning some minnion to fight for him

    3. Reaper "heroes for witch"
    Description: just looks like witch but this unit unable to raising skeleton. ground type unit, attacking both ground and air unit. using his scytche as his weapon, reaper throwing his scytche just like boomerang.
    Skill: when the activation skill button pressed. any friendly unit arround him get some damage. and when any unit died with this skill he will get additional power damage. the ammount of damage will be as much as unit died from his activation skill. dead unit also heal him for several ammount of health.

    4. Whitebeard Master "heroes for wizard"
    Description: looks alike with normal wizard but he wear black cloack hood with white old beard on his face.
    Skill: when activated he will charge his power for several second then shoot a Dark power missile splasing arround his target with massive damage.

    5. Serpent dragon "heroes for dragon"
    Description: Larger than normal dragon and has green color firebreath
    Skill: when activated he will charge his attack for several second, then shoot his firebreath for several second continously. eventhough his target destroyed if he still has his skill turned on then he will keep launch firebreath splasing in front of him.

    6. Skeleton Commando "heroes for wallbreaker"
    Description: this giant skeleton wear an mercenary armor. his weapon is sawn off shotgun, yes now he has weapon to perform range attack. and also he brought explosive weapon on his back, you can put it barrel bomb or something like that.
    Skill: when activated he throw his shotgun and hold remote on his hand then run directly to his target to suicide explode his target.

    7. Dark P.E.K.K.A "heroes for p.e.k.k.a"
    Description: its size larger than normal pekka, he use black armour and had red cloack on his back. yes its color red like blood my friend.
    Skill: when activated his attack become vampiric / lifesteal for several second and his damage increased. he attack faster but his movement speed just normal as usual.

    8. Cyclops "Heroes for Giant"
    Description: its size is larger than normal giant, has the same appearance with giant but he got only one eye.
    Skill: when activated his eyes turned red and has the increased armor for several time. he become immune to anny damage.

    9. Terminator "heroes for golemn"
    Description: Terminator has appearance just like a golemn but more like robotic golemn.
    Skill: unlike normal golemn when he die he will not splitted into two. indeed he destroyed but when his skill activated he will revive once again.

    10. Goblin Captain "Heroes for Goblin"
    Description: this goblin has same size as normal goblin but he wear a captain pirate costume and has hook on one of his hand.
    Skill: when activated he will get increased damage against ressource and will get additional bonus for plundered ressource. for example if there are 1000 dark elixir we can get in storage, goblin captain will able to plunder 500 additional elixir if he use his activated skill while plunder it until destroyed.

    11. Zeppelin enterprise "heroes for balloon"
    Description: zeppelin with big gun in front of its vehicle enable him to shoot any ground or air unit. exploding when its destroyed just like baloon.
    Skill: normally his attack tipe is ground splash unit just like common balloon, but when activated he will be able to use his big gun. while its skill turned on he will be able shoot to range both air or ground unit for several second.

    12. Hog Knight "heroes for hog rider"
    Description: dark knight wear steel armor and his weapon also steel hamer, he ride half armored wild pig.
    Skill: when activated he will be able to teleport back to position where 5 second he was. also he will bring any unit arround him to teleport back, save them from the dangerous giant bomb or anything that dangerous to get through.

    13. Armored Valkyrie "heroes for Valkyrie"
    Description: Valkyrie that wear sexy armor and has lance as her weapon. unlike normal valkyrie that does spinning attack, armored valkyrie do forward stabbing attack with his lance. also his lance able to melee attack air unit.
    Skill: when activated she will charge her attack for several second and rush through her target for some distance. any building or unit that passed by valkyrie will get some damage. with this skill valkyrie will be able to penetrate enemy base or moving position faster to her target.

    14. Lava Morphing "heroes for Lava Hound"
    Description: Lava Morphing looks alike lava hound just more bigger on its size. unlike lava hound it unable to split into lava minion when he die.
    Skill: During his skill activated he will stop moving and absorb any incoming damage for several second without losing health. after he moving again you will be able to unleash power that you get from damage you absorb before in a single press on second activation skill.

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