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Thread: No more mistakes while raiding😉

  1. #1
    New Guy
    Join Date
    Sep 2014
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    46

    No more mistakes while raiding😉

    We have made a list of viable suggestions that are NOT game breaking or exploitable:
    1. Add an 'Attack' button that has to be pressed before you can deploy troops when searching for raids. We all know the feeling of accidentally putting down a troop instead of pressing 'Next' and losing a handful of trophies.
    2. Add a 'Previous' button when searching for raids - When you're searching for 20+ minutes and you finally find that great raid, but out of automatism you press 'Next'... Can only be used to go back to the previous base you saw, not further.
    3. Make your Attack Log as large as your Defence Log.
    4. Searching other players by their name (Seriously, why hasn't this been added yet?)
    5. More singleplayer Goblin levels for the high level players.
    6. The ability to see if your clan mates or friends are online/offline.

    IF YOU AGREE WITH THESE.THEN REPLY FST PLS AND MAKE DO THESE THINGS AS FAST AS POSSIBLE WITH THESE SUGGESTIONS...
    Last edited by amandeepsingh110018; July 3rd, 2015 at 06:43 PM.

  2. #2
    Trainee FatDragon420's Avatar
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    Jul 2015
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    19

    I agree ... but...

    For #1 see: http://forum.supercell.net/showthrea...-While-Nexting

    For #2 Don't really care but, why not?

    For #3 Don't care

    For #4 Please, Yes!

    For #5 No, If you're high enough to get all 150 you probably should be focused more on clan stuff, planning, upgrading, etc...

    For #6 Please, Yes!

  3. #3
    New Bloke/Chick
    Join Date
    Jul 2013
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    40
    Quote Originally Posted by amandeepsingh110018 View Post
    We have made a list of viable suggestions that are NOT game breaking or exploitable:
    1. Add an 'Attack' button that has to be pressed before you can deploy troops when searching for raids. We all know the feeling of accidentally putting down a troop instead of pressing 'Next' and losing a handful of trophies.
    2. Add a 'Previous' button when searching for raids - When you're searching for 20+ minutes and you finally find that great raid, but out of automatism you press 'Next'... Can only be used to go back to the previous base you saw, not further.
    3. Make your Attack Log as large as your Defence Log.
    4. Searching other players by their name (Seriously, why hasn't this been added yet?)
    5. More singleplayer Goblin levels for the high level players.
    6. The ability to see if your clan mates or friends are online/offline.

    IF YOU AGREE WITH THESE.THEN REPLY FST PLS AND MAKE DO THESE THINGS AS FAST AS POSSIBLE WITH THESE SUGGESTIONS...
    #1: Just have no default troop selected
    #2: Ruled out
    #3: Unnecessary
    #4: Ruled out
    #5: I agree
    #6: Ruled out

    More information on ruled out ideas, click here, and scroll to near the bottom: http://forum.supercell.net/showthrea...rum-guidelines

  4. #4
    Trainee FatDragon420's Avatar
    Join Date
    Jul 2015
    Posts
    19

    In other words...

    None off these things are going to happen. Except #1
    Last edited by FatDragon420; July 3rd, 2015 at 09:59 PM.

  5. #5
    Trainee
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    Jun 2015
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    14

    Not terrible, just needs a few adjustments

  6. #6
    Super Member paulting's Avatar
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    Post Feedback

    Feedback:

    1. Add an 'Attack' button that has to be pressed before you can deploy troops when searching for raids. We all know the feeling of accidentally putting down a troop instead of pressing 'Next' and losing a handful of trophies.
    ​I thoroughly agree to this idea, no more loosing trophies for nothing, no accidentals

    2. Add a 'Previous' button when searching for raids - When you're searching for 20+ minutes and you finally find that great raid, but out of automatism you press 'Next'... Can only be used to go back to the previous base you saw, not further.
    *Ability to filter matchmaking by resources or trophies available
    *Capture live attackers and have them reassigned to your own clan castle, army camps, or new structure
    *Bonus/award if attacker skips your village – partial payment to you on match fee
    *On Offensive Battle Summary include resource cost of troops/spells used
    *Ability to assign 5 or so of your own troops to defend Town Hall, same AI as CC, smaller radius
    *Ability to transfer a revenge to a clan member or public hitlist
    *Auto reset/repurchase traps if you win a defense (shield didn’t activate, still attackable)
    *Add a small chance to “Steal/Win/Replace” spells on an attack victory (suggest 3-star only)
    *Back button in matchmaking for accidental “Next” clicks – Perhaps cost double fee to return
    *Deactivate spell selection after casting to avoid multiple mis-casts, make user re-select if wanted
    *Add a 1-2 second spell casting cooldown to prevent unwanted multiple mis-casts
    Ruled Out

    3. Make your Attack Log as large as your Defence Log.
    I do not understand

    4. Searching other players by their name (Seriously, why hasn't this been added yet?)
    Frequently Requested:
    *Donating (or trading) resources or gems to (with) other players
    *An exchange building to convert between elixir, gold, dark elixir, or gems
    *Assign multiple builders to one build/upgrade
    *Upgradeable builders’ huts
    *Player search function
    *Active/ Live “Online Status” examples: colored icons, on/off indicator, etc.
    *Indicate last online date
    *Remove the “Report” button/feature from global chat. Abused too often, and mute is better solution
    Ruled Out

    5. More singleplayer Goblin levels for the high level players.
    I dont think so, there is already a set achievement and you can search battle instead

    6. The ability to see if your clan mates or friends are online/offline.
    Frequently Requested:
    *Donating (or trading) resources or gems to (with) other players
    *An exchange building to convert between elixir, gold, dark elixir, or gems
    *Assign multiple builders to one build/upgrade
    *Upgradeable builders’ huts
    *Player search function
    *Active/ Live “Online Status” examples: colored icons, on/off indicator, etc.
    *Indicate last online date
    *Remove the “Report” button/feature from global chat. Abused too often, and mute is better solution
    Ruled out

    Most of your Ideas Are Ruled out
    Last edited by paulting; July 4th, 2015 at 05:09 AM.

  7. #7
    New Guy
    Join Date
    Sep 2014
    Posts
    46
    Quote Originally Posted by paulting View Post
    Feedback:

    1. Add an 'Attack' button that has to be pressed before you can deploy troops when searching for raids. We all know the feeling of accidentally putting down a troop instead of pressing 'Next' and losing a handful of trophies.
    ​I thoroughly agree to this idea, no more loosing trophies for nothing, no accidentals

    2. Add a 'Previous' button when searching for raids - When you're searching for 20+ minutes and you finally find that great raid, but out of automatism you press 'Next'... Can only be used to go back to the previous base you saw, not further.
    *Ability to filter matchmaking by resources or trophies available
    *Capture live attackers and have them reassigned to your own clan castle, army camps, or new structure
    *Bonus/award if attacker skips your village – partial payment to you on match fee
    *On Offensive Battle Summary include resource cost of troops/spells used
    *Ability to assign 5 or so of your own troops to defend Town Hall, same AI as CC, smaller radius
    *Ability to transfer a revenge to a clan member or public hitlist
    *Auto reset/repurchase traps if you win a defense (shield didn’t activate, still attackable)
    *Add a small chance to “Steal/Win/Replace” spells on an attack victory (suggest 3-star only)
    *Back button in matchmaking for accidental “Next” clicks – Perhaps cost double fee to return
    *Deactivate spell selection after casting to avoid multiple mis-casts, make user re-select if wanted
    *Add a 1-2 second spell casting cooldown to prevent unwanted multiple mis-casts
    Ruled Out

    3. Make your Attack Log as large as your Defence Log.
    I do not understand

    4. Searching other players by their name (Seriously, why hasn't this been added yet?)
    Frequently Requested:
    *Donating (or trading) resources or gems to (with) other players
    *An exchange building to convert between elixir, gold, dark elixir, or gems
    *Assign multiple builders to one build/upgrade
    *Upgradeable builders’ huts
    *Player search function
    *Active/ Live “Online Status” examples: colored icons, on/off indicator, etc.
    *Indicate last online date
    *Remove the “Report” button/feature from global chat. Abused too often, and mute is better solution
    Ruled Out

    5. More singleplayer Goblin levels for the high level players.
    I dont think so, there is already a set achievement and you can search battle instead

    6. The ability to see if your clan mates or friends are online/offline.
    Frequently Requested:
    *Donating (or trading) resources or gems to (with) other players
    *An exchange building to convert between elixir, gold, dark elixir, or gems
    *Assign multiple builders to one build/upgrade
    *Upgradeable builders’ huts
    *Player search function
    *Active/ Live “Online Status” examples: colored icons, on/off indicator, etc.
    *Indicate last online date
    *Remove the “Report” button/feature from global chat. Abused too often, and mute is better solution
    Ruled out

    Most of your Ideas Are Ruled out
    Honestly someone told me to post this nd i olny want 1,4 nd 6 to happen nd for 6th ik its ruled out but players can have a option to turn on or off their privacy its too good for frnds nd 1st one is really important...

  8. #8
    Super Member
    Join Date
    Jul 2014
    Location
    Currently exploring the Mars Geo Orbit ^^
    Posts
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    Quote Originally Posted by amandeepsingh110018 View Post
    We have made a list of viable suggestions that are NOT game breaking or exploitable:
    1. Add an 'Attack' button that has to be pressed before you can deploy troops when searching for raids. We all know the feeling of accidentally putting down a troop instead of pressing 'Next' and losing a handful of trophies.
    2. Add a 'Previous' button when searching for raids - When you're searching for 20+ minutes and you finally find that great raid, but out of automatism you press 'Next'... Can only be used to go back to the previous base you saw, not further.
    3. Make your Attack Log as large as your Defence Log.
    4. Searching other players by their name (Seriously, why hasn't this been added yet?)
    5. More singleplayer Goblin levels for the high level players.
    6. The ability to see if your clan mates or friends are online/offline.

    IF YOU AGREE WITH THESE.THEN REPLY FST PLS AND MAKE DO THESE THINGS AS FAST AS POSSIBLE WITH THESE SUGGESTIONS...
    1. Been proposed but still no answer from SC. But still, sure!
    2. Nah, just wait about 5 seconds when looking for bases to avoid accidental Nexting while searching for bases to raid.
    3. What for?
    4. What for?
    5. I'm close to the end of the map. Maybe I'll get this feeling when I defeat Sherbet Towers...
    6. Ruled out. Read below...

    Currently Ruled Out:
    Here are some amazing ideas that have been ruled out by the dev time for the time being. Posting these ideas will result in your thread being removed without notice!


    Frequently Requested:
    *Donating (or trading) resources or gems to (with) other players
    *An exchange building to convert between elixir, gold, dark elixir, or gems
    *Assign multiple builders to one build/upgrade
    *Upgradeable builders’ huts
    *Player search function
    *Active/ Live “Online Status” examples: colored icons, on/off indicator, etc.
    *Indicate last online date

    *Remove the “Report” button/feature from global chat. Abused too often, and mute is better solution
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