
Originally Posted by
paulting
Feedback:
1. Add an 'Attack' button that has to be pressed before you can deploy troops when searching for raids. We all know the feeling of accidentally putting down a troop instead of pressing 'Next' and losing a handful of trophies.
I thoroughly agree to this idea, no more loosing trophies for nothing, no accidentals
2. Add a 'Previous' button when searching for raids - When you're searching for 20+ minutes and you finally find that great raid, but out of automatism you press 'Next'... Can only be used to go back to the previous base you saw, not further.
*Ability to filter matchmaking by resources or trophies available
*Capture live attackers and have them reassigned to your own clan castle, army camps, or new structure
*Bonus/award if attacker skips your village – partial payment to you on match fee
*On Offensive Battle Summary include resource cost of troops/spells used
*Ability to assign 5 or so of your own troops to defend Town Hall, same AI as CC, smaller radius
*Ability to transfer a revenge to a clan member or public hitlist
*Auto reset/repurchase traps if you win a defense (shield didn’t activate, still attackable)
*Add a small chance to “Steal/Win/Replace” spells on an attack victory (suggest 3-star only)
*Back button in matchmaking for accidental “Next” clicks – Perhaps cost double fee to return
*Deactivate spell selection after casting to avoid multiple mis-casts, make user re-select if wanted
*Add a 1-2 second spell casting cooldown to prevent unwanted multiple mis-casts
Ruled Out
3. Make your Attack Log as large as your Defence Log.
I do not understand
4. Searching other players by their name (Seriously, why hasn't this been added yet?)
Frequently Requested:
*Donating (or trading) resources or gems to (with) other players
*An exchange building to convert between elixir, gold, dark elixir, or gems
*Assign multiple builders to one build/upgrade
*Upgradeable builders’ huts
*Player search function
*Active/ Live “Online Status” examples: colored icons, on/off indicator, etc.
*Indicate last online date
*Remove the “Report” button/feature from global chat. Abused too often, and mute is better solution
Ruled Out
5. More singleplayer Goblin levels for the high level players.
I dont think so, there is already a set achievement and you can search battle instead
6. The ability to see if your clan mates or friends are online/offline.
Frequently Requested:
*Donating (or trading) resources or gems to (with) other players
*An exchange building to convert between elixir, gold, dark elixir, or gems
*Assign multiple builders to one build/upgrade
*Upgradeable builders’ huts
*Player search function
*Active/ Live “Online Status” examples: colored icons, on/off indicator, etc.
*Indicate last online date
*Remove the “Report” button/feature from global chat. Abused too often, and mute is better solution
Ruled out
Most of your Ideas Are Ruled out