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Thread: Second Laboratory

  1. #1
    Trainee
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    Sep 2014
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    Second Laboratory

    It would be nice to have a second laboratory so than two upgrades can happen simultaneously. Thank you.

  2. #2
    Pro Member mhed's Avatar
    Join Date
    Oct 2014
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    Quote Originally Posted by Maleficent View Post
    It would be nice to have a second laboratory so than two upgrades can happen simultaneously. Thank you.
    Your idea is ruled out by supercell dev team please read the stickys before posting

    Currently Ruled Out:
    Here are some amazing ideas that have been ruled out by the dev time for the time being. Posting these ideas will result in your thread being removed without notice!


    Frequently Requested:
    *Donating (or trading) resources or gems to (with) other players
    *An exchange building to convert between elixir, gold, dark elixir, or gems
    *Assign multiple builders to one build/upgrade
    *Upgradeable builders’ huts
    *Player search function
    *Active/ Live “Online Status” examples: colored icons, on/off indicator, etc.
    *Indicate last online date
    *Remove the “Report” button/feature from global chat. Abused too often, and mute is better solution


    Clan Related:
    *Add other clan requirements to apply besides trophies, ex: Specific troop lvl, TH lvl, lab lvl, game lvl
    *Customizable clan flag
    *Add ability to send short message to rejected applicants similar to when expelling
    *A large text area for clan rules that just the clan can see (separate from public clan description)
    *Leader (and co-leaders) ability to delete messages in chat
    *Modify clan msg of player joining with who invited player: xx joined clan, invited by xx
    *Add clan rank to Clan Info Screen – Quicker to reference than scrolling to end of top 200 list
    *Increase clan size: 75 or 100 are most common requests
    * Separate Elder+ chat tab in-game


    Defensive Structure Related:
    *Ability to camouflage/purchase camouflage – (make AT appear as a barracks until within range)
    *Ability to load current x-bow with elixir or dark elixir for extra bonus of some sort
    *Stack def structures – ATs over walls, Teslas on top of barracks (truly hidden), etc.
    *Upgrade to 2-story walls that hog riders/jump spell can’t penetrate (maybe limit #)
    *Display both X-bow range circles at once for planning – different color on inactive one
    *Modify clan castle – toggle defend/not defend (like heroes)
    *Auto request CC troops in clan if you win a defense (shield didn’t activate, still attackable)


    Other Buildings Related:
    *Gem mines/drills
    *Wizard Laboratory to create/upgrade wizard projectiles/spells
    *Add a second laboratory or a second slot in current lab to do two researches at once

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