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Thread: New Archer Queen A.I. But GOOD or BAD?? Video Gameplay

  1. #1
    Eternal625's Avatar
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    New Archer Queen A.I. But GOOD or BAD?? Video Gameplay

    * Troops and Heroes are less likely to target walls unnecessarily (even the Archer Queen)
    Okay I read the announcements that AQ and other troops are getting improved and won't target unnecessary walls and was very excited... until this happened. Now I'm not sure whether this is an improvement and now it will require a lot more work to break the exterior funnel or use even more Wall Breakers as precautionary. Or maybe we just have to adapt to the new mechanics? What do you guys think?



    So I've been practicing with the AQ and her new AI. Learning the ropes of the new AI, farming DE with the Archer Queen:

    Last edited by Eternal625; July 6th, 2015 at 09:32 PM.
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    Pro Member ZenCoC's Avatar
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    Oh wow...
    SC please bring my old stupid queen back...
    IGN: ZeNeLLiE | BK: 25| AQ: 27 | Walls: Pathetic | Status: Pushing | Record: 4555
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    I had a similar experience with both heroes on my first attack after the update, and also noticed that (possibly as of a result of this problem) my heroes were much more likely to target enemy heroes and troops.

    Seems they did brain surgery on the queen and injured the right side while they fixed the left. Do they even test this stuff or what?
    Last edited by ChiefThomas; July 1st, 2015 at 01:24 PM.

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    Senior Member DanazX's Avatar
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    Quote Originally Posted by Eternal625 View Post
    Okay I read the announcements that AQ and other troops are getting improved and won't target unnecessary walls and was very excited... until this happened. Now I'm not sure whether this is an improvement and now it will require a lot more work to break the exterior funnel or use even more Wall Breakers as precautionary. Or maybe we just have to adapt to the new mechanics? What do you guys think?

    I'm actually very happy NOW MOATS e.g the lotus will be OP yay! Thx supercell ^^
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    Senior Member ezPz's Avatar
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    They officially turned her into a blonde.

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    Centennial Club MrShaun's Avatar
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    2 wb's would of solved that for you. New AI will get her walking around to closer targets instead of breaking through walls, as she didnt need to break a wall to re-target, she run off

    I would much rather this happened then watching her decide to shoot a LVL10 wall when there is 99% of the base damaged and 10 seconds on the clock.

    We just have to adapt to her new habits, least this time we can control it ourselves by pre destroying walls.

  7. #7
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    Quote Originally Posted by MrShaun View Post
    2 wb's would of solved that for you. New AI will get her walking around to closer targets instead of breaking through walls, as she didnt need to break a wall to re-target, she run off

    I would much rather this happened then watching her decide to shoot a LVL10 wall when there is 99% of the base damaged and 10 seconds on the clock.

    We just have to adapt to her new habits, least this time we can control it ourselves by pre destroying walls.
    Mrshaun her AI is messed up even with jump spells she goes outside the base

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    I've always said that having wall averse troops had its cons.

    It's not too bad though, will get used to it. She initially went for the arch tower which was only a few steps away, and then the barracks.

    Overall I think it was positive and completely predictable.

    And I have decided I will max poison and possibly neglect the other 2.
    Last edited by Squall9010; July 1st, 2015 at 01:36 PM.

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    She went to the arc tower 1st coz it was nearer. And continues to the barrack. She didn't even att the mortar coz it is further.

    Since AQ can shoot over walls, u really need to be patient when dropping her.

    Just my 2 cents.

  10. #10
    Centennial Club MrShaun's Avatar
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    Quote Originally Posted by Brokenqueen View Post
    Mrshaun her AI is messed up even with jump spells she goes outside the base
    Ive not had this problem, I done a raid not to long ago since update, she used the jump. Maybe my pathing was more fortunate.

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