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  Click here to go to the first staff post in this thread.   Thread: Update 01/07 - FEEDBACK thread!

  1. #691
    Trainee
    Join Date
    Apr 2015
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    38
    Quote Originally Posted by Eddie9123 View Post
    --
    ...
    Reducing the hitpoints of troops, that was entirely useless. You made offensive attacks bad and you made defense(bases) stronger. There's no balancing here.
    Where did you read that hitpoints of troops was reduced? Didn't read that on changelist or noticed that in game. I think you are mistaken here.

    And lightning, as always, have still its place. I've always used lightning to remove an Wizard Tower or a mortar away from my attack position so my BARCH army can penetrate easily on the base.
    Using 4-6 wall breakers with 2 lightnings to remove a WT from your way can transform your cheap BARCH army into a competent Storage raid army.
    And Every Town Hall, from 6 to 10, can do this. You don't need to raid with Dragons to properly use lightning spell.

  2. #692
    Pro Member Jaimyn's Avatar
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    Jan 2015
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    Looking for Kilroy.
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    560

    Now we need a dark lab

    My $0.02.

    The new spells should be fun. But since lab upgrades already took longer than
    anything else in the game (if you don't gem), it would have been good if SC
    had made a dark lab. That way dark troops and spells could be upgraded
    at the same time elixir ones, and new players could expect to max them at around
    the same time as their defenses.

    The update nerfed Barch with the hit point increases and increased the cost by ~25%.
    This will be a big hit to farmers.

    I don't really like the new menu system. Too many small tabs. I don't need an
    overview screen or the two spell factory tabs (I can see when the camps are
    full, and don't use many spells). If the menu could be customised to remove
    unused items, or train set compositions, it would have been an improvement for me.
    Last edited by Jaimyn; July 1st, 2015 at 09:25 PM.

  3. #693
    Centennial Club
    Join Date
    Jan 2014
    Posts
    119
    Lot of good things about patch, particularly stopping zappers, but please sort out the new spell screen! Crazy that you can't see the spells you have already without switching to a different screen! Was better before

  4. #694
    Senior Member
    Join Date
    Jan 2015
    Posts
    400

    Update problems

    I'm not sure how well this update is doing in others worlds, but based on reading not well. I can say from my standpoint, We have been searching for a war enemy since 0900 this am it is now almost 1800 (9:00-6:00). Does that make any sense. Barching has been nerfed and much stronger army comps are required to get half as deep into the base (IMO). I have found good loot in gold 1 but have had a very difficult time getting it with traditional barch, bam and gibarch strategies. resorting to looning which will of course be nerfed by the second blow dryer.

    Over all I have read nothing but complaints by users posting on forum and from my position the only thing that seems to have been constructive is the storage zapping(SC does listen), which has; from what i'm reading, been completely nullified. Interesting turn of the tables. Overall very disappointed with update and greater thought should be put into such big changes.

  5. #695
    Centennial Club
    Join Date
    Jul 2014
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    134
    No loot. Thank you Anuşka, thank you SC...

  6. #696
    Pro Member
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    Apr 2013
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    Adult Disco
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    Quote Originally Posted by sekobas View Post
    No loot. Thank you Anuşka, thank you SC...
    lol There's never any loot the few days after the update. People login, pop bubbles, and start their new toys, logging off with little. Wait a few days. It's the same thing every time :-)

  7. #697
    Fresh Spawn
    Join Date
    Jul 2015
    Posts
    1

    Boo

    New update is useless other than nerfing attacks and buffing defense
    Posion spell good cause it doesn't take spell slot weak otherwise
    Earthquake might be good for killing walls once it's leveled
    Speed is good for baloonian maybe drag cause walls slow everything else down too much
    New UI sucks can't see troops / spells you have from screen you build them
    More Hp to building is huge nerf to everything that doesn't target defenses cause it just means they attack something in the way for too long
    Lighting not working on resources?? ♥♥♥ this one of the main uses of lightning
    Yes I zap but rarely cause I normally spend elixar on other stuff but I've also been zapped.. I don't mind it cause I know I could always zap them back if I wanted
    I gemmed new spell place cause I thought new spells good.. They just useless
    If someone can give good points to them I'm open to it
    But as of right now this update one of the worst

  8. #698
    Trainee
    Join Date
    Nov 2014
    Posts
    14

    Update sucks

    Troops just circle the base now! This is terrible. Everything else about the update was cool.

  9. #699
    Fresh Spawn
    Join Date
    May 2015
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    6
    Quote Originally Posted by Sloppyjoe6 View Post
    Troops just circle the base now! This is terrible. Everything else about the update was cool.
    What do you mean? That was the intention of the update. You need to get the outside so you could get the inside, get it?

  10. #700
    Koof's Avatar
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    Dec 2013
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    I don't know, where the hell am I? I don't even have an idea
    Posts
    1,643

    Profile DE Spells bug

    Just wanted to say, when I look at people's profiles it says that they already have at least 1 DE spell even tho they don't have a DE spell factory. Just thought I would throw that little bug in there. If there are any other problems with interface or anything, I will let y'all know. Positive side, the new troop que is totally cool.
    UNDER CONSTRUCTION
    JUST GOT OUTTA RETIREMENT!!!

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