Page 17 of 183 FirstFirst ... 715161718192767117 ... LastLast
Results 161 to 170 of 1826

  Click here to go to the first staff post in this thread.   Thread: Update 01/07 - FEEDBACK thread!

  1. #161
    Cowboy Holps's Avatar
    Join Date
    May 2014
    Location
    I actually missed you guys. Not as much as I miss Knight Rider but close.
    Posts
    8,445
    I am very happy with the update.. Only a troll or somebody totally obsessed with the highly unlikely 'heroes updating in war' campaign should be putting out extensive negative feedback in my view. Yes you can quibble re small details and they will never please everybody but players begged and pleaded for a game changing update and that's exactly what this is.
    It is quite amusing watching clearly ill informed people moaning about new features they dont even have yet. The more seasoned, capable and even-handed players will try the update, enjoy experimenting then come back with constructive feedback..early thoughts...applause applause in my view




  2. #162
    Forum All-Star mattyboo1's Avatar
    Join Date
    Mar 2015
    Posts
    4,338
    OMG and I have to wait 4 days for the spell factory to build.

  3.   Click here to go to the next staff post in this thread.   #163
    Anoushka[Supercell]'s Avatar
    Join Date
    Apr 2013
    Location
    Nousheyland
    Posts
    1,732
    Quote Originally Posted by Stick509 View Post
    Hey Anoushka, i found a small bug where on my profile and a lot of people on global, i have all three dark elixir spells even though im th7 and dont have the factory
    Yup, we know
    Official Clash FAQs & Support --> click here


    Signature by theblackbeltpanda64


  4. #164
    Trainee
    Join Date
    Sep 2014
    Location
    Hong Kong
    Posts
    11

    Barch

    The update was great. Except the cost for barbarians and archers increased ~25%.

    Perhaps supercell should stop filtering so much inactive base. I can't imagine TH 8 finding a base with ~1000 elixir and ~1000 gold. Is this logical?

  5. #165
    Centennial Club
    Join Date
    Oct 2014
    Location
    Holland!
    Posts
    101

    Thumbs up NEW A.I. Wallbreakers

    Wow, the new a.i. of the WB are killing me!

    if there is an opening in the enemy base miles away connected by the same wall/compartment , the wb are not going to target that wall :S. So they are running 100 meter to a compartment that is fully closed...

    THIS IS GOING TO BE FUN IN THE WAR:sssss
    SEBELBOOD clan Youtube channel
    How to do golowiwi
    How to do Gowipe
    Road to 3 star war attacks (Dutch and english spoken)
    https://www.youtube.com/channel/UC-N...3uah_uACHQeMrA

  6. #166
    Fresh Spawn
    Join Date
    Aug 2014
    Posts
    9

    Bug

    As noted in an earlier message dark elixir spells are shown active even for people in th 7 and th 6. Even if u don't have the correct level of spell factory. all 3 spells are active. otherwise strong update.

  7. #167
    Forum Veteran Rahle's Avatar
    Join Date
    Jun 2014
    Location
    Still trying to find Waldo!
    Posts
    1,568
    Only real problem I have really is that when I opened my spell factory, elixir version it did not tell me what spells I already had "brewed" I had to go to the army comp page to check what spells I needed then go and brew them. Did I miss something or is this a problem for anyone else? Would like to see what spells I have brewed so I know what else I need to make

    ok I see now is still within the comp page, just have to check one tab and move to the brew tab after. Just more finger tapping
    Last edited by Rahle; July 1st, 2015 at 11:01 AM. Reason: Checked a few things

    Th 9, BK 14 AQ 15, Skulls done with 210 Legos. Still working on the climb, struggling to make ends meet.

    Quote Originally Posted by sj74 View Post
    Some people like CoC so much they turn in to one.

  8. #168
    Junior Member Stick509's Avatar
    Join Date
    Jun 2015
    Posts
    77
    Quote Originally Posted by Brent67 View Post
    As noted in an earlier message dark elixir spells are shown active even for people in th 7 and th 6. Even if u don't have the correct level of spell factory. all 3 spells are active. otherwise strong update.
    If Anoushka knows, im pretty sure they're gonna work on it soon
    Last edited by Stick509; July 1st, 2015 at 11:00 AM.
    TH8 | BK: 10 | LVL 80 | Stick509 | The Originals

    GG: 95M
    EE: 73M

    Zappers are the worst Clash of Clans players

  9. #169
    Pro Member
    Join Date
    Jul 2015
    Posts
    521
    I'm a CoC noobie, just started playing a few weeks ago and this is my first post.

    Haven't digested all the new updates but what stands out for me as a TH7 player is

    +ve
    Interface improvements
    More spell capacity and spell queueing like troop queueing to 'protect' elixir from raids.

    -ve
    My barbarians and Archers now cost more elixir to train.


    Also what is barching?
    Last edited by Cyprien1982; July 1st, 2015 at 11:01 AM.

  10. #170
    Junior Member
    Join Date
    Nov 2014
    Posts
    93
    Let us use upgrading heroes in war. It it really that complicated?

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •