View Poll Results: Should this troop be added

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  • Yes

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  • Maybe...needs work

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Thread: New Troop| The Mole

  1. #1
    Fresh Spawn
    Join Date
    Jun 2015
    Posts
    4

    New Troop| The Mole

    The troop would be called "The Mole" (name to be changed) and would dig under a wall to go after cc troops or hero's.

    LVL 1
    Health:450
    Damage:85-110
    Movement Speed:14
    Troop Space:6
    Training Cost:100 DE

    Lvl 2
    Health:600
    Damage:150-170
    Movement Speed:14
    Troop Space:6
    Training Cost:175 DE

    LVL 3
    Health:900 (same as valk)
    Damage:250-300
    Movement Speed:14
    Troop Space:6
    Training Cost:300 DE
    You would unlock the mole at th8 or th9 and it takes 5-10 seconds to tunnel (depending on wall lvl). Any splash target defense can damage it when underground. Bombs do x2 damage (they can hit the mole while being underground).
    Attached Images Attached Images
    Last edited by PoisonBoost; June 29th, 2015 at 11:23 PM.

  2. #2
    Senior Member iiPurest's Avatar
    Join Date
    Jan 2015
    Location
    G2-C3.
    Posts
    206
    New Troops Type Requests:
    * (MECHANICAL) Cannon, catapult, ballista, trebuchet, battering ram, minesweeper, pirate ship
    * (UNITS) Ogre, assassin, scorcher, berserker, dark night hawk, sorcerer, sorceress, witch, cyclops, rogue, knight, elf, dead skeleton, war elephant, giant spider, wraith, baby dragon, phoenix, cavalry, falcon, priest, ninja, dog, blimp, marksman, samurai, gargoyle, gryphon, demon, ghost, serpent, slimer
    * (COMBINATION/UNIQUE)
    - Mole, digs underground
    - General - can focus attackers to a specific building
    - Wolf Rider - Archer on wolf, attacks until wolf perishes, then archer continues
    - Paratrooper - deployed from above, can land anywhere and continue fighting
    - Air based resource targeting unit
    - Unit with both ranged and melee attack capabilities

    This idea has already been ruled out in the sticky to Ideas & Feature Requests. Sorry
    Read the sticky here http://forum.supercell.net/showthrea...rum-guidelines
    TH9
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