This spell allows makes everything inside of the radius go away for an extendable duration. Including troops traps and defenses. Troops inside can walk through anything inside the radius, walls, traps, defenses, since nothing exists inside. Defenses cannot see the troops, but this is slightly balanced since their is no way to control where your troops will move. And if that ever exists, they will not respond to it. Troops inside move freely, defenses do nothing, traps wont be set off, and defenses outside cant see inside. This can allow healing troops in radius of inferno towers or that are essential. It can also if you are lucky get them past walls closer to better parts of the base.
Upon wearing off, troops will be startled and immediately attack the nearest building doing 2x damage for only one blow. Defenses will go 2 seconds without firing and traps take 3 extra seconds before they can be set off.
All of the above values can be increased through upgrades.
Unlocked at th9 spell factory lvl 6
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