Won't work with ties of 100% stars gained. People then go farming, taking one star on the highest possible bases.
I leave it to the game designers to work out the details, after all they are the ones who get paid to sit around and work out the specifics. I just wanted to post my suggestion in the forum to see what the other gamers brought to the table
Jenn, that would work too...just thought a sudden death match would be wildly entertaining if implemented correctly. As long as war ties go away I don't care how it gets done. Thanks for your input.
It works fine the way it is. Tie is 40%. losing is 30%. even if there is a sudden death, one side is going to lose. Then they will complain for losing that extra 10%. Or they will complain that sudden death isn't working right.
Would it be a 3 player vs 3 player to solve sudden death, or 2v2 or what? Because I don't think a 1v1 would be a viable option due to the fact that some high level clans have REALLY high levels, and they can be REALLY hard to face for anyone, so there needs to be a variable of the other players. Sorry if that's confusing, I was trying to word it out as best as I could.
Look at a few of my ideas:
The Ninja
Defensive Spells [Solution to "Zapping"]
Th6 3-Star Attack Strategy
Weapon's Laboratory
Just reset stars back to zero and give everyone one more attack. Allow them to gain additional war loot and first clan to reach 20 stars (ie: 10 vs 10 war) is declared the winner. But don't allow them to attack the same bases they attacked in war
Last edited by Rbenell; June 24th, 2015 at 11:09 PM.