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Thread: New hero! The master wizard!

  1. #11
    Centennial Club
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    OK here

    Movement speed: 17
    Favorite type: any
    Targets: ground and air
    Hit points: 550
    Damage per second: 100
    Special ability: 2 fireballs thrown at once for 5-10 seconds
    Of course this can be upgraded and improved.. Any tips for this?

  2. #12
    Forum Veteran trooperc007's Avatar
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    Quote Originally Posted by jana225 View Post
    Movement speed: 17
    Favorite type: any
    Targets: ground and air
    Hit points: 550
    Damage per second: 100
    Special ability: 2 fireballs thrown at once for 5-10 seconds
    Of course this can be upgraded and improved.. Any tips for this?
    How many levels are there and what are the stats for a maxed master wizard?

  3. #13
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    Maybe call it wizard master instead of master wizard

    What do y'all think?

  4. #14
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    I don't know yet I mean I would let supercell figure that out

    What do you think? I'm open to all opinions and ideas

  5. #15
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    copied and ruled out

  6. #16
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    What?

    Quote Originally Posted by NateoMan View Post
    copied and ruled out
    I'm sorry what?

  7. #17
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    Quote Originally Posted by jana225 View Post
    I'm sorry what?
    just take a look around

  8. #18
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    That doesn't answer my question

    Quote Originally Posted by NateoMan View Post
    copied and ruled out

    I didn't copy this idea

  9. #19
    Junior Member
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    Maybe...

    Maybe it could always shoot a fireball from each hand, but then it's special ability allows him to two from each hand, each doing more damage than usual. Or it could shoot 1 super big fireball that deals 2-5 times the damage after level ups.

    Or maybe the special could spawn a miniature jump and heal spell around it and nearby wizards. This way they can jump walls at any time, but the heal spell will only last if the Master is alive and closeby, so it isn't too strong. Also it can heal only 30 per second.

    Another idea is it can shoot lightning bolts like the towers, that deal damage in a chain. Say the town hall was next to what it was attacking, it could also take damage. Though the damage would decrease as the chain goes on. Say you hit 4 buildings in one chain with level 1 ability, the 4th would take about 1/5 the damage as the first. Upgrades increase damage, chain range, chain amount, and decrease damage loss.

  10. #20
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    Wooops

    Spent so long typing that last reply I missed a lot of the conversation.

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