View Poll Results: hows my troop?

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  • awesome! SC needs to see this

    1 50.00%
  • good just needs adjustments

    0 0%
  • good enough

    0 0%
  • bad needs tweaking

    1 50.00%
  • op

    0 0%
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Thread: the new better demon!

  1. #1
    Senior Member KeenWarrior's Avatar
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    May 2015
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    the new better demon!

    Name» Demon
    Type» troop
    Housing» 7
    Training time» 7m 30s
    Cost(lvl1)» 3000 D.E
    Speed» 20
    Unit» flying
    Target type» air & ground (single target)

    Ability: when the demon kills a troop(cc)(attacker), it heals 10 hp to a random troop in a 5.5 tile radius. If no troop is in that area, this troop takes 5 damage per sec.(is not affected by lightning spell. Also rage spell effects dont strengthen or speed up demons.)

    Stats level wise»

    Lvl1: dps/30 hp/400 red demon skin with brown horns cost 3000 D.E
    Lvl2: dps/34 hp/420(lol) red demon skin brown horns cost 3200 D.E
    Lvl3: dps/38 hp/440 dark red demon skin browner horns cost 3400 D.E
    Lvl4: dps/42 hp/460 dark red demon skin same horns cost 3600 D.E
    Lvl5: dps/46 hp/480 black demon skin red horns cost 3800 D.E

    This troop really says something about team troop attacks so maybe putting 4 demons and 6 hogs would get you somewhere

    Thnx for reading and tell me if this was good (btw the demon has wings the same colors as the skin)
    Last edited by KeenWarrior; June 19th, 2015 at 05:39 AM.

  2. #2
    Senior Member Jahboy777's Avatar
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    Jun 2015
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    too many "if's" and "but's" make the troop to hard to follow. Clear it up a bit and remove most of those special abilities

    not sure what the blinking does before a trap but no troop as allowed to show or disarm a trap.. makes the game a bit unfair
    Minion Lord (4.1 Stars) | Minotaur (3.9 Stars)
    Level 111 | Max TH9 | BK: 15 | AQ: 20 | Working on lvl 10 Walls

  3. #3
    Senior Member KeenWarrior's Avatar
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    Quote Originally Posted by Jahboy777 View Post
    too many "if's" and "but's" make the troop to hard to follow. Clear it up a bit and remove most of those special abilities

    not sure what the blinking does before a trap but no troop as allowed to show or disarm a trap.. makes the game a bit unfair
    I cant take away the but's or ifs its a chain that holds this troops point together. And the blinking effect is only 3 miliseconds that a little time, plus traps can still be noticable.

  4. #4
    Senior Member KeenWarrior's Avatar
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    Quote Originally Posted by Jahboy777 View Post
    too many "if's" and "but's" make the troop to hard to follow. Clear it up a bit and remove most of those special abilities

    not sure what the blinking does before a trap but no troop as allowed to show or disarm a trap.. makes the game a bit unfair
    Also there is 1 but and only 2 ifs... so dude think b4 typing
    Last edited by KeenWarrior; June 19th, 2015 at 04:49 AM.

  5. #5
    Trainee Merchaholic's Avatar
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    Quote Originally Posted by Jahboy777 View Post
    too many "if's" and "but's" make the troop to hard to follow. Clear it up a bit and remove most of those special abilities

    not sure what the blinking does before a trap but no troop as allowed to show or disarm a trap.. makes the game a bit unfair
    Yeah, I don't get it either.

  6. #6
    Senior Member KeenWarrior's Avatar
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    tell me the truth

    Quote Originally Posted by Merchaholic View Post
    Yeah, I don't get it either.
    Tell me what you dont get. If you reply, you have read the thread and weren't commenting to be mean. Or if you dont you will be reported. Tell me what is so confusing in this thread?

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