Soo, judging by your troops, firstly you can only do Dragloon. 10 Drags + 5 maxed loons in CC.
Since the air defenses are pretty spread out, I would use 3 lightnings on the level 5 AD. Although it is the weakest AD, it's the most protected with high HP buildings around it, so I'd rather zap that because it damages your dragons more in the long run.
Place a dragon each on the bottom and right builder huts, and once the huts are down and those dragons move in, funnel remaining 7 dragons from the southeastern side. Yep 7, I always like to keep 1 dragon for maybe 5 to 10 seconds, see where your dragons need backup and drop him there.
Now here comes the tricky part. You still have a BK and CC loons.
Once the left AD targets onto a drag, use that as a tank and drop your loons targeted at the cannon in front of it. Should be fairly easy to get the that AD. Note, ONLY drop your loons after the enemy CC are being killed/are killed by your dragons. Don't want those CC troops killing your paper loons. It would help to take note of your dragons' HP as well. Make sure the left AD is targeting onto a drag with a reasonable amount of health (maybe half?) before deploying CC loons.
Lastly, your BK can be used to tank damage from the rear archer tower. Just drop him there before the AT targets onto a drag. If you're good enough you can drop him onto the corner hut first before going down to tank. Timing, timing.
TLDR:
1 drag each on bottom and right hut.
Funnel 7 drags.
Place last drag wherever needed.
Drop loons on cannon once AD targets onto drag and after enemy CC VS drags.
BK to tank rear archer tower.
Hope this helps.
