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Thread: New Research in Laboratory...

  1. #1
    Senior Member
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    Nov 2014
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    New Research in Laboratory...

    I'm not sure if this falls under the list of things ruled out or not but, how about adding a research option in the laboratory that costs say atleast 6 million elixir (or more if needed) that would allow players to research faster worker construction time and/or one that would research faster spell creation time?

  2. #2
    Pro Member Flgatorboy's Avatar
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    May 2014
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    This would make SC lose money, so I highly doubt they would do this. Use gems.

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  3. #3
    Senior Member
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    Quote Originally Posted by Flgatorboy View Post
    This would make SC lose money, so I highly doubt they would do this. Use gems.
    It doesn't hv to be a dramatic decrease in production time any Lil ol percentage such as starting with a 1% decrease in time for say 500k elixir and 2% would cost 1 mil. 3% would cost 1.5 mil elixir and so on which would cap it at 16% I believe (or they could do a percentage at 1 mil intervals which should provide a max of 8% less time). It's sad as is that it takes twice as long to create 5 spells compared to any unit combination in the army!

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