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Thread: New Defense | Cold Finger

  1. #41
    Senior Member clannis's Avatar
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    Quote Originally Posted by DARWINIANS View Post
    Cold Finger
    Suggestions:

    Cold Finger vs. Inferno
    There would be a conflict between these two. The CF chills and freezes while the IT heats and burns enemies. Of course, fire melts ice. How about one of these suggestions?
    1. The troop frozen by the Cold Finger (CF) will receive double damage when the Inferno Tower (IT) starts firing at it.
    2. When a troop gets frozen by the CF and the IT starts firing at it, the frozen troop will be thawed twice the speed than how fast it thaws when frozen.
    3. Troops frozen by the CF are immune to the IT's heating effects.
    4. Conflict effect #2 will be applied along with a side effect: Recently-thawed troops are immune to the IT for 1 or 2 seconds.

    You can pick one...

    Troops and Freezing
    Well some posts I've read here suggest that Air Troops can be frozen. Here's my suggestions, pick the one you like...
    1. All troops are affected by the CF's chilling and freezing effect.
    2. All troops are affected by the CF's chilling effect but only Ground Troops freeze.
    3. Only Ground Troops are affected by the CF's chilling and freezing effect.
    4. All troops are affected by the CF's chilling effect but Ground Troops can be frozen. There are some exceptions:


    • P.E.K.K.A.s and Golems (along with Golemites) are not affected by both effects.
    • P.E.K.K.A.s and Golems (along with Golemites) are affected by the chilling effect but they do not freeze.
    • P.E.K.K.A.s and Golems (along with Golemites) are affected by both effects.

    Do you like one of them?

    Other abilities, side effects, and disadvantages

    1. Like the X-Bow and the Inferno Tower, the Cold Finger must be loaded to function. But instead of Elixir or Dark Elixir, this defense has to be loaded with Gold to function.
    2. Melee-type troops (excluding the P.E.K.K.A., Golem, and Golemites) are affected by the CF's chilling effect once they reach the defense untouched by the beam. However, they do not freeze unless the beam hits them.
    3. Wizards and Dragons can deal double damage to these buildings. This is because Dragons breathe out fire that can melt ice and Wizards, at level 1, cast fireballs that can also melt ice. However, their doubled damage return to their normal base damage when slowed-down by the chilling effect.


    Destruction Animation? (optional)
    Instead of the default building destruction animation, the Cold Finger, when destroyed, explodes (similar to the Giant Bomb's explosion) and lets out a chilling effect within a radius of 2 tiles. Unique, eh?
    Well, it's up to you if you like it...

    Good luck and Clash On!
    Thank you for your suggestions. I'll take a good look at it tomorrow. Some are a bit complicated though.
    I do like the the one with the radius around the cold finger where the chill effect kicks in.
    I've thought about shoving a gem in the ring to reload it, sounds cool?

  2. #42
    Senior Member clannis's Avatar
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    Quote Originally Posted by EpicChris View Post
    The fact I haven't replied on here yet shows you have a good idea, honestly. Look, I only post to complain. But I saw this going back pages and wanted to revive it secretly.

    *shh*

    Bravo
    Haha thanks a bunch!

    Quote Originally Posted by Nolanvw View Post
    I like the general idea but I do not like the name. It's rather weird.
    Quote Originally Posted by Namy View Post
    I like it but change the name
    Thanks, i'm sticking with this name for now tho. I like the goldfinger tune playing in my head whenever i see this name.

  3. #43
    Senior Member TheProdigy777's Avatar
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    Amazing!

    The idea isn't super original...but the sheer amount of thought and balance you put into this makes it awesome! 10/10 would read this again
    "I'll always be a weirdo, I think that's what makes me stand out! If you're not a weirdo you're normal and blend into everything, that's so boring. Be weird! Be unique! Be an individual! Don't be a total f*cking creep or anything. Just be a little unique in yourself"
    - Jacksepticeye

  4. #44
    Senior Member clannis's Avatar
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    Quote Originally Posted by Rahle View Post
    The idea has merit. However I don't think it should do damage, we have dps out the wazoo in this game already. Making it able to slow down the first troop it sees and targets makes a bit of sense. Would like to see this being a counterpart to the sweeper. Thus making it a ground troop defense.
    I think it shouldn't do damage either.
    I agree with it being a counterpart to the sweeper, that's why the freeze effect doesn't affect air units (changing the minion part).
    If people feel the sweeper made air assaults thougher to pull off then this defense could be ground only, but the sweeper hasn't made much of an impact is what i've read so far.

    Quote Originally Posted by Jrap21 View Post
    I like the idea. However, here are some suggestions. The cost to load it is a bit high. I would probably make the cost to load it vary like the xbow. I would have lvl 1 unlock at th8 and then lvl 2 and 3 at th9. Also, while a troop is getting freezed does archer towers or cannons target it too?
    It actually costs less elixir then an x-bow, which costs 50k at lvl1.
    I feel that th8 should have 2 levels since you get a bunch of new stuff at th9, not so much at th8. And the answer to your final question is yes.

    Quote Originally Posted by kingali View Post
    I like your idea!
    But Somethings I Want To Say
    Why LavaLoonian Can Protect Itself
    I know i m th8 but my clan mates who are th9 are struggling to defend
    Anyway This Idea Is Great!
    Thanks!
    It chills the air units slowing their movement speed so it does have an effect on lavaloonions (for now).

  5. #45
    Senior Member clannis's Avatar
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    Quote Originally Posted by TheProdigy777 View Post
    The idea isn't super original...but the sheer amount of thought and balance you put into this makes it awesome! 10/10 would read this again
    Thanks, much appreciated!

  6. #46
    Senior Member clannis's Avatar
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    I've changed some features concerning the freeze effect on troops and the collision with the Inferno Towers.
    Basically it was a bit too complex and is toned down now a little. Hope it's better this way.

  7. #47
    Centennial Club KingConnor's Avatar
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    I definitely love the idea, but like the first guy said... If you have a strong unit like a PEKKA frozen, its not really fair. Maybe if you could make them freeze lower level units, or if you could possibly put a guard on your top soldiers like maybe something called (Inferno Armour) making it harder for it to freeze that unit. So generally it would be placed on the attackers stronger units.
    Best of luck with this in the future, I'm all for it.

  8. #48
    Senior Member clannis's Avatar
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    Quote Originally Posted by KingConnor View Post
    I definitely love the idea, but like the first guy said... If you have a strong unit like a PEKKA frozen, its not really fair. Maybe if you could make them freeze lower level units, or if you could possibly put a guard on your top soldiers like maybe something called (Inferno Armour) making it harder for it to freeze that unit. So generally it would be placed on the attackers stronger units.
    Best of luck with this in the future, I'm all for it.
    Golems / Golemites and P.e.k.k.a. are immune to the freezing effect.
    They can however (like all other troops) be chilled / slowed by the Cold Fingers frost ray.

    oh and thanks!
    Last edited by clannis; June 23rd, 2015 at 08:08 PM.

  9. #49
    Centennial Club KingConnor's Avatar
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    Fair enough, best of luck with the future of "Cold Finger" then!
    Do you mind checking out my thread for "The Ninja" ?
    Thanks man

  10. #50
    Senior Member clannis's Avatar
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    Quote Originally Posted by KingConnor View Post
    Fair enough, best of luck with the future of "Cold Finger" then!
    Do you mind checking out my thread for "The Ninja" ?
    Thanks man
    Thanks, i'll take a look at it.

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