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Thread: Clan War, Attacking and Revenge Improvement. HIGHLY RECOMMENDED!!!

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    Cool Clan War, Attacking and Revenge Improvement. HIGHLY RECOMMENDED!!!

    DURING CLAN WAR

    - Send a challenge to a known clan. Sometimes your friend are member to another clan and your clan want to challenge their clan. This is a good idea, after you send a challenge and if they will going to accept it then the war will going to start.

    - A very good idea during clan war is to have a messaging to your enemy clan so we can send a message to our enemy. Like during old war, they both exchange a messages.

    - A surrender option, sometimes the enemy is very strong and we need to wait for the whole war to finish in order for us to start a new war. To save time, an elder or leader can decide if they want to surrender.


    AFTER ATTACKING

    - Send a challenge to your friend, if he/she accept then both player will fight.

    - We hope that there is an option to leave a message after you attack. On this way, the player will encourage to prepare a revenge.


    DURING REVENGE

    - If happen that the enemy is very strong and you cannot take a revenge, I hope their is an option to share that enemy to your clan and they can make the revenge for you. This feature is already implemented on Island Raiders: War of Legends which is a game similar to CoC.

    - Each player should have an Id which is a number, it is hard to get revenge you have a lot of list in your defense log and if the player's name is in chinese (it is hard to remember). Much better if there is an option to enter that player id number to get a revenge rather than searching the list and remembering some chinese names.

  2. #2
    Forum Veteran AlvinSoehendryWijaya's Avatar
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    Exploitable

    People going to send war to weaker clan
    and so many abuse
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    Quote Originally Posted by AlvinSoehendryWijaya View Post
    People going to send war to weaker clan
    and so many abuse
    Read carefully, that is why there is an option to accept the challenge or not. Let say you want to challenge other clan that you know, it's up to the opponent if they will going to accept the challenge or not. In this way, we can even have a tournament between clans and lot of possibilities. Where is the exploit there?

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    Quote Originally Posted by philipnaparan View Post
    DURING CLAN WAR

    - Send a challenge to a known clan. Sometimes your friend are member to another clan and your clan want to challenge their clan. This is a good idea, after you send a challenge and if they will going to accept it then the war will going to start. Start challenge, make deal, snipe top 2 bases in exchange for loss, they get clan xp/loot you get loot. Exploitable

    - A very good idea during clan war is to have a messaging to your enemy clan so we can send a message to our enemy. Like during old war, they both exchange a messages. Trash talking. Imagint the "Omg h@cker" and stuff like that.

    - A surrender option, sometimes the enemy is very strong and we need to wait for the whole war to finish in order for us to start a new war. To save time, an elder or leader can decide if they want to surrender. War has to be 48 hours long no matter what to keep the war loot balanced.


    AFTER ATTACKING

    - Send a challenge to your friend, if he/she accept then both player will fight. You can resource trade with this idea, which is ruled out.

    - We hope that there is an option to leave a message after you attack. On this way, the player will encourage to prepare a revenge. Trash talking.


    DURING REVENGE

    - If happen that the enemy is very strong and you cannot take a revenge, I hope their is an option to share that enemy to your clan and they can make the revenge for you. This feature is already implemented on Island Raiders: War of Legends which is a game similar to CoC. I can be TH6 and get attacked by some th7. I share the revenge and a TH10 in my clan three stars him. Also ruled out.

    - Each player should have an Id which is a number, it is hard to get revenge you have a lot of list in your defense log and if the player's name is in chinese (it is hard to remember). Much better if there is an option to enter that player id number to get a revenge rather than searching the list and remembering some chinese names. IMO remembering tags is harder than foreign names.
    Answers in ​BOLD.

  5. #5
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    Quote Originally Posted by philipnaparan View Post
    Read carefully, that is why there is an option to accept the challenge or not. Let say you want to challenge other clan that you know, it's up to the opponent if they will going to accept the challenge or not. In this way, we can even have a tournament between clans and lot of possibilities. Where is the exploit there?
    But how about when two clans that know each other constantly go to war against each other and they take turns constantly losing. For example, in war 1, side A puts all of their storages and town halls on the outside and no one in the clan attacks. Side B gets all of the loot and bonuses and wins. Then for war two, they switch.

    I'm giving you the same response i got when I made a thread like this a while ago
    Yay!!! I'm finally not a junior member anymore!!! I'm in the Centennial Club! Wait... A century is like, 100 years! So, I'm like, old? NOOOOOOOOOO!!!!

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    Quote Originally Posted by CaptainSport View Post
    Answers in ​BOLD.
    - Send a challenge to a known clan
    They can make a rule that if you challenge other clan, you got no experience, no loot but only a flag of that clan. Let say you defeated your friend's clan which is ClanA, you will have the flag on it in your Clan Castle Stash (an storage of collected flags from defeated known clans) . This will be just added a fun on the game only and allow the possibilities of creating a local clan tournament on your city, country or area that you live.

  7. #7
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    Quote Originally Posted by adisawesomedy View Post
    But how about when two clans that know each other constantly go to war against each other and they take turns constantly losing. For example, in war 1, side A puts all of their storages and town halls on the outside and no one in the clan attacks. Side B gets all of the loot and bonuses and wins. Then for war two, they switch.

    I'm giving you the same response i got when I made a thread like this a while ago

    They can make a rule that if you challenge other clan, you got no experience, no loot but only a flag of that clan. Let say you defeated your friend's clan which is ClanA, you will have the flag on it in your Clan Castle Stash (an storage of collected flags from defeated known clans) . This will be just added a fun on the game only and allow the possibilities of creating a local clan tournament on your city, country or area that you live.

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