Since it is a hot topic right now (and rightfully so) I thought I would share my idea for using heroes in war.
I believe a small payment of gems (10 gems) should wake a hero for a single attack (war, multiplayer or revenge).
This would mean that each time a hero is down people would need to spend 60 gems for war attacks (back to back) I think the amount of people that would do this is much much higher then the number of people that fully gem heroes.
It would maintain a revenue stream for supercell plus it would allow most people to keep heroes active in war, which increases competitiveness, increases player enjoyment and also should increase how long players play the game.
Not having heroes and letting down clanmates is a big frustration for many that really only has a few options
-Don't war (people lose enjoyment)
-War with 1 or less heroes (increase frustration, decrease enjoyment)
-Gem hero time (prohibitively expensive)





