Hear me out!
Issues I see: --When we get into higher levels, sometimes I find myself not checking the game often because I am upgrading things and don't feel the need to sign on or even attack if I have a nice shield going.
--Looters constantly diminish resources, especially with higher troops.
--More excitement is needed than already provided with single attack mode, war and goblin map.
Idea: Add function that allows player to manually use SPELLS(unlike CC troops automatically defending base during attack) during a defense. The only way a player would be able to use their spells for defense is if they are live viewing their attacker attacking their base. Otherwise, nothing happens(just as it is currently). For example: I make my spells---in this case 3 lightning---and when I get attacked, I can strategically drop these lightnings on the attacking troops and hinder their progress. Or even a Heal Spell, maybe to heal my defending troops or possibly buildings?
WHY? I feel that this would encourage people to always make Spells(more activity and resource spending), it would promote constant gameplay(people would love to be always online and fend off would be looters) and lastly its an amazing function---who wouldn't want to command these spells on an ATTACKER?? Imagine dropping lightning on a group of archers and BOOM! all gone.
THOUGHTS????
CAMBAMS
Night Hawks Inc.
International
#8G20VCJ8





