
Originally Posted by
LukeNQ
It was posted before. But you seem to want to argue semantics......
Troop/Barracks Related:
*Customize troop builds = to order, permanent productions, saved queues, etc.
*Queue troop donation notices when offline – display when back online or new interface to see info after
*Show total training time left above barracks
*Show total elixir costs of troops sitting in army camps
*5x or 10x button in troop training screens for faster queuing
*Ability to rearrange barracks queued troops (ex: click/hold slide troop icon first in queue to the middle)
*Modify healers to include healing air troops
*Troop carrier (Trojan horse-like) it moves on its own until damaged, then troops pop out
*Release a hero for every troop type (Some more may come eventually, but not EVERY troop)
*Prepackaged troop clusters = similar to clan castle deployment, but you can load like 50 troop count in 4 different clusters to deploy on offense all at once.
*Have clan war troop donations count towards donation statistics
the etc. part is key. Youre trying to suggest a quick build feature. And Supercell actually wants you to play the game. This isn't gonna happen.
No matter how you word this, it's a ruled out idea.