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Thread: Update Wall Breaker!

  1. #1
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    Update Wall Breaker!

    First of all, please accept my apologies if there're wrong grammar or wrong spelling. Secondly, I want Supercell to update wall breaker! During attack we deploy wall breaker and his bomb already fire, but when he is hit, he die and his bomb not working too? This is the problem, I want Supercell to update it. When we deploy him to attack, although he die or he still alive, his bomb is always working and bomb!


    commission__wall_breaker_for_katie0513_by_mrsniffy-d8guii5.jpg
    Hengly

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    Pro Member Bockerijder's Avatar
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    Quote Originally Posted by Hengly View Post
    First of all, please accept my apologies if there're wrong grammar or wrong spelling. Secondly, I want Supercell to update wall breaker! During attack we deploy wall breaker and his bomb already fire, but when he is hit, he die and his bomb not working too? This is the problem, I want Supercell to update it. When we deploy him to attack, although he die or he still alive, his bomb is always working and bomb!


    commission__wall_breaker_for_katie0513_by_mrsniffy-d8guii5.jpg
    The wallbreaker runs to the wall, put down his bomb and activates it, in that time the wallbreaker is very vulnerable.
    You need to protect your wallbreaker so your wallbreaker has the time to activate his bomb.
    The wallbreaker doesnt need updating, I think your tactics can use some updating tho.

  3. #3
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    Quote Originally Posted by Bockerijder View Post
    The wallbreaker runs to the wall, put down his bomb and activates it, in that time the wallbreaker is very vulnerable.
    You need to protect your wallbreaker so your wallbreaker has the time to activate his bomb.
    The wallbreaker doesnt need updating, I think your tactics can use some updating tho.

    activate? activate what?, when we deploy wall breaker, his bomb is already fire and he run to the wall and take it there with himself then the bomb is explosion, but why when he die while he run to the wall and his bomb is not explosion too? it mean wall breaker's bomb is activated since we deploy it, why didn't you think like that? by the way, i'm not beginning player!
    Hengly

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    Pro Member Bockerijder's Avatar
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    Quote Originally Posted by Hengly View Post
    activate? activate what?, when we deploy wall breaker, his bomb is already fire and he run to the wall and take it there with himself then the bomb is explosion, but why when he die while he run to the wall and his bomb is not explosion too? it mean wall breaker's bomb is activated since we deploy it, why didn't you think like that? by the way, i'm not beginning player!
    Although the graphics show a burning fuse on the bomb doesnt mean its activated, thats just graphics, check the giant bomb and the smaller trap bombs, arent their fuse burning too?
    Yet they must be activated too, wich happens when enemy troops come within their radius.
    Take a good look what wallbreakers do,
    They run towards the wall, put down the bomb, activate it and than BOOM!

    When you zoom in on a wallbreaker you will notice that when he puts down the bomb the wallbreaker isnt finished.
    He is doing something with the bomb just before the bomb explode.
    He activate the bomb.
    I am not new to the game either but I spend a lot time to learn what troops do. And at least I noticed that the wallbreaker needs to activate the bomb, so I must also conclude that the burning fuse is nothing more than a graphic, just like trapbombs and giant bomb.

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    Quote Originally Posted by Bockerijder View Post
    Although the graphics show a burning fuse on the bomb doesnt mean its activated, thats just graphics, check the giant bomb and the smaller trap bombs, arent their fuse burning too?
    Yet they must be activated too, wich happens when enemy troops come within their radius.
    Take a good look what wallbreakers do,
    They run towards the wall, put down the bomb, activate it and than BOOM!

    When you zoom in on a wallbreaker you will notice that when he puts down the bomb the wallbreaker isnt finished.
    He is doing something with the bomb just before the bomb explode.
    He activate the bomb.
    I am not new to the game either but I spend a lot time to learn what troops do. And at least I noticed that the wallbreaker needs to activate the bomb, so I must also conclude that the burning fuse is nothing more than a graphic, just like trapbombs and giant bomb.

    the bomb or giant bomb is trap, so trap need the victim to touch them and it'll activate, but wall breaker is attacker, his bomb activate since we deploy, he has no time to activate it near the wall, when he get there (the wall) he just drop bomb and the bomb explode (just only a little..... time)!
    Hengly

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    Pro Member Bockerijder's Avatar
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    Quote Originally Posted by Hengly View Post
    the bomb or giant bomb is trap, so trap need the victim to touch them and it'll activate, but wall breaker is attacker, his bomb activate since we deploy, he has no time to activate it near the wall, when he get there (the wall) he just drop bomb and the bomb explode (just only a little..... time)!
    Lets speak in Tiles, I can send a wallbreaker, it doesnt matter if the wallbreaker must run 10 tiles to get to a wall or 1 tile.
    The bomb wont explode till the wallbreaker puts it down, otherwise the bomb can explode when the wallbreaker is still running.
    Again the burning fuse is only graphics, like with bombs and giant bomb.
    Is it that hard to understand?

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    Quote Originally Posted by Bockerijder View Post
    Lets speak in Tiles, I can send a wallbreaker, it doesnt matter if the wallbreaker must run 10 tiles to get to a wall or 1 tile.
    The bomb wont explode till the wallbreaker puts it down, otherwise the bomb can explode when the wallbreaker is still running.
    Again the burning fuse is only graphics, like with bombs and giant bomb.
    Is it that hard to understand?
    Supercell made me confuse!
    Hengly

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