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Thread: TH8 War Base, Need Feedback please

  1. #1
    Trainee
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    TH8 War Base, Need Feedback please


  2. #2
    Trainee
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    Any tweaks that you guys suggest? Thanks

  3. #3
    Junior Member
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    I like the design, but I don't think the current form will hold up well vs the most 2 popular attacks on TH8:

    1 ) Hogs

    I wouldn't build a TH8 without a DGB inside the base (double giant bomb).
    This base will be very easy to take down with hogs.
    Even without knowing the trap placement, I would lure with Giant/Hog from South, kill CC bottom left.
    You're defenses are packed in the south + middle making it an easy no-brainer for correct heal placement.

    2) Dragons

    Your AD's are too much on the outside. There are only 3 big HP buildings that need to be taken down before hitting all AD's: 1 gold storage, 1 lix storage, 1 DE storage.
    With Dragons I would probably Zap the left AD, the other 2 AD's are so far out that it won't be a problem with LVL3 drags to take them. Also I will only need to worry about 2 HP buildings, and can even cut one out with BK.


    =>
    For quick tweaks I would swap some AD's and mortars around and create more DGB spots inside the base, move your clusters a bit out for this tweak.
    Also take a look at the mortar placement. While not beeing of much importance vs the popular attacks, to stop a gowipe or other troop combo's you want them spread out a bit more evenly.

  4. #4
    Furry Bunny
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    Bring the bottom most AD upwards.


  5. #5
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    What about the traps?

  6. #6
    Trainee Irish7Blood's Avatar
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    Quote Originally Posted by Swoopy View Post
    I like the design, but I don't think the current form will hold up well vs the most 2 popular attacks on TH8:

    1 ) Hogs

    I wouldn't build a TH8 without a DGB inside the base (double giant bomb).
    This base will be very easy to take down with hogs.
    Even without knowing the trap placement, I would lure with Giant/Hog from South, kill CC bottom left.
    You're defenses are packed in the south + middle making it an easy no-brainer for correct heal placement.

    2) Dragons

    Your AD's are too much on the outside. There are only 3 big HP buildings that need to be taken down before hitting all AD's: 1 gold storage, 1 lix storage, 1 DE storage.
    With Dragons I would probably Zap the left AD, the other 2 AD's are so far out that it won't be a problem with LVL3 drags to take them. Also I will only need to worry about 2 HP buildings, and can even cut one out with BK.


    =>
    For quick tweaks I would swap some AD's and mortars around and create more DGB spots inside the base, move your clusters a bit out for this tweak.
    Also take a look at the mortar placement. While not beeing of much importance vs the popular attacks, to stop a gowipe or other troop combo's you want them spread out a bit more evenly.
    ^This.
    Also another minor point however relevant it may be, as this guy said it all. It would be very easy to place the Lightning spell where it takes out the left (or) right AD and the wizard tower (and possibly the cannon?). Which in a mass dragon attack, would make starting your cuts with the barb king easier.

    I do like the design though.

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