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Thread: Tweaked TH7 Clan War Base (Take A Look And Leave Suggestions)

  1. #1
    Trainee
    Join Date
    May 2015
    Posts
    21

    Thumbs Up Tweaked TH7 Clan War Base (Take A Look And Leave Suggestions)

    Hi guys,

    I have tweaked a th7 base to implement the air sweeper and was wondering if any of you would like to test it out.

    It seems like a pretty solid base and here are some advantages:
    1. Centralized CC and BK
    2. Non-lure-able CC troops and heroes
    3. Balanced air defenses (air sweeper making up for the weakness in the top area
    4. Air sweeper protecting town hall from attacks from the top
    5. TH is mostly centralized
    6. Uses wizard towers to make up for air weakness near the top

    Please leave any suggestions, ideas and opinions on the base as I would be glad to here improve my future designs.

    Here is a video of the base for those of you who want to study the base a bit closer (and listen to awesome music ). Like and subscribe if you want to support my channel!



    If you dont want to watch the video I have uploaded the picture below.

    http://i.imgur.com/ScjoXl7.jpg
    Last edited by chiefpro; May 11th, 2015 at 11:13 AM.

    I make YouTube videos based on the best designs out there,
    featuring the latest and strongest bases.

    Check out my new TH8 Farming Base with Air Sweeper
    https://www.youtube.com/watch?v=pVBOQAoIHkY

  2. #2
    Banned
    Join Date
    May 2015
    Location
    South Carolina Penitentiary
    Posts
    102
    It seems ok, but I'd flip the air sweeper around. If someone is attacking you via air, they're going to come from the other direction.

  3. #3
    Junior Member
    Join Date
    May 2014
    Posts
    85
    Air sweeper is not covering you ads. I would zap one of the ADs and then come from the oposite bottom side. Let's say I zap west AD, I will drop my dragons from SE in a spread. There is one AT between me and your second AD. And after that it is game over. Will loose one or two drags due to SAM.

    As far as luring the CC, putting one giant on the same spot (SE), will lure CC out... But it does not matter, CC troops are not lured when using drags. Best possible use of CC in drag attack is using it like you would use storage. To hold of drags since it is high hit point building.

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