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Thread: Ridiculous Match ups and ♥♥♥♥♥♥ed Archer Queen

  1. #11
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    Quote Originally Posted by ScorzaCrozza View Post
    Graham i think its absurd to talk about randomness in a game based on logic. They can't hide problems using this trivial excuse.
    You're right. It's very illogical. I'm just saying it's been known.

    I think the issue is the way to work the advantage in matchmaking has switched from maxing out walls and heros by farming and spending very few gems to rushing to 10 strategically upgrading troops and defenses which will inevitable cost gems to do since they won't be able to guard their resources. Also forces the hardcore players at 9 to upgrade to 10 to remain competitive where they will most likely spend gems on infernos and bows at the least.

  2. #12
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    In terms of distance the storage was clearly closer, and that jump spell was so iffy I'm surprised any troops even used it.

    For the match it seems prefectly fair. And the op is so hypocritical it sounds like your just taking the ♥♥♥♥ out of yourself. You clearly stated that you have high requirements to join to 'build a solid clan', and yet you are surprised that these things are used for matchmaking.
    Last edited by Gama321; May 3rd, 2015 at 09:57 PM.

  3. #13
    Forum Superstar Anarchos's Avatar
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    Before i re i give my input on your comment I have a little history I would like to share.

    Did you know there was once a global #1 player who had level 6 and level 7 walls as a TH9 above 3,800 trophies? Don't believe me? Google clash of clans shady. Now anyone on the top 20 has L9-11 walls as. Standard.

    Did you know when clan wars was originally released, the total number of players who had stayed at TH9 long enough to get all L10 walls and both heros L30 could be counted on 1 hand? Now there's thousands who have done it.

    Did you know that 6 months ago no one had ever gone to TH10 and refused to build infernos? Now it's a clan war standard to be a '.5TH'

    Did you know that mass dragons was once the army comp of choice to defeat maxed bases in champion league? Then that went away and GoWiPe came, that went away and mass witch came, then GoWiWi came, then LaLo and GoLava, etc.

    The point I want you to remember is that the game constantly evolves and maybe what gives you the competitive edge today won't give you the competitive edge tomorrow.

    Quote Originally Posted by ScorzaCrozza View Post
    So the gist of it is why break your arms to find good players with good heroes when you can mismatch the enemy? I remind you that high heroes dont mean 100% 3 stars but only an higher % or success. So for you its good to lose against a clan who is worse than you but has more th10s? if you cant find players with high heroes you have to deal with it.
    Simply because a clan has an edge in 1 aspect of the war does not mean they are assured victory. And to assume they'll win because their clan appears to be engineered to defeat yours, makes you sound an aweful lot like people you used to war that would complain about being outmatched by a clan with maxed hero and walls compared to theirs who weren't maxed.

    Also you don't know how hard it can be to build a clan from scratch, and to say they can't find players with high heros and they have to 'deal with it' is incredibly ignorant and remedial.

    Quote Originally Posted by ScorzaCrozza View Post
    also your point would have sense only if troup and spell lvls were in the balance, not only heroes. If you want to weight the offence, weight also troups and spells.
    I agree spells and troops should be considered, but let's face it. If their clan really has that many 10s more than yours, odds are their offense capabilities are lacking as much as their defenses, and most probably won't have the maxed troops your so called 9.5s have.

    I don't quite understand how you would want them to take all offense into account, but not all defense. Walls and heros both play a huge part of a players defense. Why would you say
    Quote Originally Posted by Scorzacrozza=4464334
    If you want to weight the offence, weight also troups and spells
    only to then say heros and walls shouldn't be counted? Don't they play a large roll on defense?
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  4. #14
    Forum Superstar GeneralMayhem's Avatar
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    More than likely it's your walls causing you the biggest headache when it comes to matchmaking. So lets say you take 10 th10's t war with no infernos, but lava walls and the other clan shows up with 10 th10's and skill walls with 2 level 1 infernos Defensively speaking the system sees this as an even matched based on the overall defensive strength of the base. Remember now you have 250 walls counting towards this number and even a small adjustment to their weight can make a huge difference.

    The same is also likely true of your BK/AQ as well, but with their only being one of each of them the adjustment is likely smaller so it doesn't weigh as heavily in the matchmaking although it still does affect it.

    Now as far as the AQ's actual behavior, it's always been a subject of interest here. She has always been unpredictable in her never ending quest to break every wall on her way to an empty storage. That will never change!
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  5. #15
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    Quote Originally Posted by Anarchos View Post
    Before i re i give my input on your comment I have a little history I would like to share.

    Did you know there was once a global #1 player who had level 6 and level 7 walls as a TH9 above 3,800 trophies? Don't believe me? Google clash of clans shady. Now anyone on the top 20 has L9-11 walls as. Standard.

    Did you know when clan wars was originally released, the total number of players who had stayed at TH9 long enough to get all L10 walls and both heros L30 could be counted on 1 hand? Now there's thousands who have done it.

    Did you know that 6 months ago no one had ever gone to TH10 and refused to build infernos? Now it's a clan war standard to be a '.5TH'

    Did you know that mass dragons was once the army comp of choice to defeat maxed bases in champion league? Then that went away and GoWiPe came, that went away and mass witch came, then GoWiWi came, then LaLo and GoLava, etc.

    The point I want you to remember is that the game constantly evolves and maybe what gives you the competitive edge today won't give you the competitive edge tomorrow.


    Simply because a clan has an edge in 1 aspect of the war does not mean they are assured victory. And to assume they'll win because their clan appears to be engineered to defeat yours, makes you sound an aweful lot like people you used to war that would complain about being outmatched by a clan with maxed hero and walls compared to theirs who weren't maxed.

    Also you don't know how hard it can be to build a clan from scratch, and to say they can't find players with high heros and they have to 'deal with it' is incredibly ignorant and remedial.


    I agree spells and troops should be considered, but let's face it. If their clan really has that many 10s more than yours, odds are their offense capabilities are lacking as much as their defenses, and most probably won't have the maxed troops your so called 9.5s have.

    I don't quite understand how you would want them to take all offense into account, but not all defense. Walls and heros both play a huge part of a players defense. Why would you say only to then say heros and walls shouldn't be counted? Don't they play a large roll on defense?
    1. You talked about good changes, not bad ones. Dont you know what is the reason for the quit of many games? wrong updates that kill the game
    2. basically its like if you want to give an advantage to the worse team only cause they are worse in the sheet? Lets give 2 goals advantage to juventus cause real madrid is better. (it is only an example)
    3. th10s with nearly maxed difence and lvl20 heroes with max troups are the most common th10s. your statements about our war are wrong.

    Th10 - 40/40 heroes

  6. #16
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    Quote Originally Posted by ScorzaCrozza View Post
    1. You talked about good changes, not bad ones. Dont you know what is the reason for the quit of many games? wrong updates that kill the game
    2. basically its like if you want to give an advantage to the worse team only cause they are worse in the sheet? Lets give 2 goals advantage to juventus cause real madrid is better. (it is only an example)
    3. th10s with nearly maxed difence and lvl20 heroes with max troups are the most common th10s. your statements about our war are wrong.
    So are you saying that wars should be random and shouldnt look at defence or offense anymore?

  7. #17
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    Quote Originally Posted by Gama321 View Post
    So are you saying that wars should be random and shouldnt look at defence or offense anymore?
    Nah. I think he wants to be able to surrender attacks again without losing. LOL!

    @OP
    I think it's a bit patheitc. U guys had easy matches for such long time and u guys are now finally 'warring' to clans from ur strength. congrats

  8. #18
    Trainee ScorzaCrozza's Avatar
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    Quote Originally Posted by Gama321 View Post
    So are you saying that wars should be random and shouldnt look at defence or offense anymore?
    LoL you have such fantasy

    Th10 - 40/40 heroes

  9. #19
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    Quote Originally Posted by ScorzaCrozza View Post
    1. You talked about good changes, not bad ones. Dont you know what is the reason for the quit of many games? wrong updates that kill the game
    2. basically its like if you want to give an advantage to the worse team only cause they are worse in the sheet? Lets give 2 goals advantage to juventus cause real madrid is better. (it is only an example)
    3. th10s with nearly maxed difence and lvl20 heroes with max troups are the most common th10s. your statements about our war are wrong.
    Giving an "advantage" to the worse team is ironically how you arrive at a fair matchup.
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  10. #20
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    Quote Originally Posted by Floris2410 View Post
    Nah. I think he wants to be able to surrender attacks again without losing. LOL!

    @OP
    I think it's a bit patheitc. U guys had easy matches for such long time and u guys are now finally 'warring' to clans from ur strength. congrats
    Theyve come a long way from pretending to want exciting wars. Now they just beg sc for the advantage beforehand

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