Please fix the troops that spend like 30 seconds or more w♥♥♥♥ing at a wall that has nothing behind it anymore. Have an AI check every 5 seconds to see if what they are hitting the wall for is actually still there.
All to often I have troops getting shot down for this happening, from barbs to the BK hitting a wall that the archers killed everything behind. It wastes the limited time and troops lives in a fruitless task.
Failing a war attack because the troop AI is ♥♥♥♥♥♥ed is frustrating!
If a troop targets a building, and decides that the best way to get to it is by breaking a wall first, fine. But when the building is no longer there, every five seconds the troop should check, and retarget if the building is not there anymore.