Assuming maxed troops, spells, army camps, and Clan Castle, What's the most stable army composition for getting 1 to 2 stars? Is there any army and spell composition that will guarantee at least a star on a base not specifically designed to combat your composition?
In clan wars when I was a th9 I had no trouble 3 starring most other th9 bases but now that I'm a th10 my attacks no longer get through past 43% usually. What army composition do you use or find stable?
Like it all depends one what type of clasher you are do you like air or ground the air is sometimes a 1-3 star army as a ground is a 2-3 if used right as for your comp here's a list below on some stuff I use in wars hope it helps
3 golems
12 wiz
8wb
3pekkas
2 archers
3 hogs
Spells X1jump,2x rage,2x freez
In cc bring 2-2-3 which is 2 wiz 2 witch 3 barbs
Air
type,of hybird army
2-3 lavas
16 loons
1-2 golems
in cc Golems ,if u have a golem in cc bring wiz instead in army
spells 1x lighting,1xjump,2x rage, 1x Freez