Why on earth would they add a feature that makes it so "you cannot end war attacks early without surrendering"?
This just seems stupid...I don't think I've ever seen someone end a war attack early when they had a shot of picking up additional stars, but say the only thing you've got alive is a golem banging against a wall, and you're at 70% and 2 stars. Obviously there's no way the golem is going to get you that last star, so what is the point of letting the clock run out for another 30 seconds or a minute? The real issue though would be with heroes. Yeah, you could pick up another 5 or 10%, but you can usually tell if you have a shot at picking up a third star, and if you don't, why not have the option of saving some regen time?




