Got to admit I laughed at the windmill part.
Got to admit I laughed at the windmill part.
''This is a inspirational quote''
Maybe this is the build up to TH11?!?
It's quite funny how everyone wants hero improvements and be able to use them in war, yet they give us a 'windmill', Highly Appreciated! This windmill is a waste of time, no more 3 stars now,Thanks supercell, plus you give us a name change to relieve yourself of constant complaints, very thoughtful for the community.
TH 10.5 - lvl 138...GG 1 BILLION | HH 7.5 Million
Max Queen | 420 War Stars | King lvl 38
Co-Leader Lvl 8 Clan | War Inc (merged with Dano's Clan)
War log - 48 wins: 2 losses
I agree mate for the amount of time this has taken them there is(what a surprise) nothing special at all. And it's exactly as you said as well it's nothing that the community has asked for at all. My bets on they went on holiday for two months then in the last weeks thought oh ♥♥♥♥ we'd better do at least something even if it's ♥♥♥♥
Last edited by TheFirstSteven; April 30th, 2015 at 09:36 AM.
I'm pretty sure that name change and an easier way to find clans was DEFINATELY asked for....
May not be quests or "game changing" but still, we did get what we asked for. Crying about unfair match ups nexting?
Look through the updates again and you will realise SC has in fact, given us what we asked for.
Level: 114|Town Hall: 10 (hooray)
As someone posted earlier, don't blame supercell for the lack of new content when a large chunk of their time is used trying to stop people from using fluffy bunnies, blame the people using fluffy bunnies wasting supercells time trying to counteract them.
I believe the "windmill" was made to stop the automatic 3-star against any TH7 with dragons and lightning.
Unfortunately, it absolutely cripples the TH8 air attack. Level 3 dragons and 5 balloons in CC was challenging against a maxed TH 8. Now, it will be almost impossible (imo). Stack defenses in front of Air Defense, put all of your Air Bombs in another direction, windmill in another direction. No balloons shall get through.
Watching the preview video, I think by TH9, the balloonion attack might still be viable, as long as you come in from the opposite side of where the windmill is facing or distract it.
Not sure why it is introduced at TH6 though. Maybe it can push healers off of giants and cause them to start healing archers instead?
“Two things are infinite: the universe and human stupidity; and I'm not sure about the universe.”
― Albert Einstein
Some other obvious flaws they haven't bothered to fix -
1 - When are my Kappa tracksuits going to be fashionable again!
2 - They promised us One Direction would be reunited with whatever that guy is called who left.
3 - Why are all my trainer socks too small now when my feet haven't grown.
Small changes guys. This is all we ask.. Fix these or I'm leaving to play Boom Beach and then you'll be sorry (as will I)