View Poll Results: Dark Blob

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  • Yes

    49 59.04%
  • No

    10 12.05%
  • Needs work

    24 28.92%
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Thread: New Dark Elixir Unit: Dark Blob

  1. #41
    Catherine Theking8133's Avatar
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    Quote Originally Posted by KeenWarrior View Post
    Wow this idea has passed with flying colors in my book.(or dark elixir) the statsare well rounded but the name should probabley change:

    Expirament D, Dark Elixir Alchemist(DEA), acid fusioner.

    And thats all.
    I like DEA, I'll think about that.

    Quote Originally Posted by Kcaj12345 View Post
    Ok it needs s little bit of editing on the look and name maybe a bit of a humanoid like thing eyes that are rings of rage spells when bit of fire when upgraded a lot of fire in the eyes the legs and the hands should be the same shape as hooves and have a ring of rage at the very end like a hoof everyone will interpret this slightly differently though so I am trying to give the most details it will have to cost a lot of dark elixir when it dies maybe I dunno triple the dark elixir Gravestones I sunno
    Like I said, the picture is more of a baseline. I do want it humanoid though, so no hooves.

    Quote Originally Posted by 88b88power View Post
    This is a pretty good idea, although, a cool idea for this troop would be a following:

    A troop that targets SPLASH DAMAGE defences! Then if all of those are destroyed, this troop just goes after other defences afterwards.
    I'll think about it, but with the troop doing bonus damage to walls, and targeting certain defenses it might be a bit much.
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  2. #42
    Senior Member KeenWarrior's Avatar
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    Really!?!? Youll think about DEA

  3. #43
    Catherine Theking8133's Avatar
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    Quote Originally Posted by KeenWarrior View Post
    Really!?!? Youll think about DEA
    Yeah. As long as people don't have a problem with it sharing the acronym of the Drug Enforcement Agency.
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    Quote Originally Posted by raidingisfun View Post
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  4. #44
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    It's a good idea. Work in progress IMO - the double wall damage is good because only wbs are any good at actually taking out walls. I don't like either DEA, Acid Alchemist or Dark Blob, but I cant think of a better one myself. I would say for a 5% health decrease maybe a 2 or 3% DPS decrease? The shrinking in size idea is also very good and original.

  5. #45
    Centennial Club Kimbap's Avatar
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    Definitely need this kind of troop.
    Last edited by Kimbap; May 28th, 2015 at 08:50 PM.
    Indifference, I has it.

  6. #46
    Catherine Theking8133's Avatar
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    Quote Originally Posted by cheesyjet View Post
    It's a good idea. Work in progress IMO - the double wall damage is good because only wbs are any good at actually taking out walls. I don't like either DEA, Acid Alchemist or Dark Blob, but I cant think of a better one myself. I would say for a 5% health decrease maybe a 2 or 3% DPS decrease? The shrinking in size idea is also very good and original.
    I'm open to new ideas on the name, but so far I like Acid Alchemist. As for increasing DPS decrease, I'll let SC balance that, so I'm not really going to mess with it.

    Quote Originally Posted by Kimbap View Post
    Definitely need this kind of troop.
    Glad you like it.
    My best threads: The Overseer, Flying Shark,Shockwave Spell, Empusa, FLAMEingo
    Quote Originally Posted by raidingisfun View Post
    Be careful, soon they are going to start charging for pointless threads on the forums too. A lot of you are going to be broke!

  7. #47
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    Your calculation regarding damage per attack is wrong.Calculation of damage per attack is equivalent to dps times attack speed.For example,a max blob does not deal 347 damage per attack because 260 dps times 1.75 seconds equals 455 damage per attack(910 damage per attack to walls)an error proven by basic math alone.Please change your table regarding damage per attack stat.

  8. #48
    Catherine Theking8133's Avatar
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    Quote Originally Posted by Azenon View Post
    Your calculation regarding damage per attack is wrong.Calculation of damage per attack is equivalent to dps times attack speed.For example,a max blob does not deal 347 damage per attack because 260 dps times 1.75 seconds equals 455 damage per attack(910 damage per attack to walls)an error proven by basic math alone.Please change your table regarding damage per attack stat.
    Error on my part, accidentally put 0.75 into my calculator. I don't have the time to fix it right now, but once I do I will. Thanks for pointing that out.
    My best threads: The Overseer, Flying Shark,Shockwave Spell, Empusa, FLAMEingo
    Quote Originally Posted by raidingisfun View Post
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  9. #49
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    Way overpowered my friend, more HP than a P.E.K.K.A. and more damage than a golem yet only 15 min train... More like 1 hour train, and increase the cost, also only 20 slots for housing... Maybe 35 this would be a bit more balanced then.

  10. #50
    Catherine Theking8133's Avatar
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    Quote Originally Posted by im2white View Post
    Way overpowered my friend, more HP than a P.E.K.K.A. and more damage than a Golem yet only 15 min train... More like 1 hour train, and increase the cost, also only 20 slots for housing... Maybe 35 this would be a bit more balanced then.
    Don't look at it like that. Look at it like this, less HP than a P.E.K.K.A, and as for the Golem comparison, a Golem is a tank. It isn't made for high DPS, it only does like 90 a hit at LVL1. Besides, the DPS decrease balances its high health. I did make it 30 spaces before. Also, remember this. My troop is a combination wizard and wall-breaker, making a ranged P.E.K.K.A. IMO. I will wait a second, give me some time to get opinions from other people.
    My best threads: The Overseer, Flying Shark,Shockwave Spell, Empusa, FLAMEingo
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    Be careful, soon they are going to start charging for pointless threads on the forums too. A lot of you are going to be broke!

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