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Thread: Darkness Spell

  1. #11
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    Hmm

    seems reseanably different from the freeze spell but i think you should make it more unique

  2. #12
    Forum Veteran trooperc007's Avatar
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    Quote Originally Posted by queenalex View Post
    Hey, I have an idea! The Darkness Spell could lower the range of defenses (not freezing them completely) making your troops only be detected when they're close, as if they're shrouded in darkness and have a limited range of vision, not limited accuracy. The Illuminating Spell could still be its counterpart, and either reveal one or two random traps (or three if you get lucky, maybe even more) or reveal all the troops in a small range around where it's placed.
    If we combine this with my other idea that I posted, it would be a great spell!

  3. #13
    Centennial Club queenalex's Avatar
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    Quote Originally Posted by trooperc007 View Post
    If we combine this with my other idea that I posted, it would be a great spell!
    *traps, not troops. But I agree. It just needed a bit of brainstorming, but I think it would be a cool dual addition.

  4. #14
    Forum Veteran trooperc007's Avatar
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    Remember, it can also blind CC troops.

  5. #15
    Forum Veteran trooperc007's Avatar
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    Should I work on stats?

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