for all troops and for all defence buildings (besides inferno and X-bow), their attack damage should be shown as Damage Per Hit or Damage Per Shot.
Any reason why not?
Comment support or no support![]()
for all troops and for all defence buildings (besides inferno and X-bow), their attack damage should be shown as Damage Per Hit or Damage Per Shot.
Any reason why not?
Comment support or no support![]()
then we would also need the rate of fire so that we can go back and ..figure out... the dps....
why would you need to know just the damage for one hit, unless your trying to figure out if one hit will kill something?
A nice little [...] or a [i] button with more detailed info would be nice. As it is, DPS is nice and all, but doesn't tell the whole story. Like how the pitiful DPS of a Mortar is not the selling point, but actually the main thing is the huge spike of splash damage it does is it's key feature, which can kill archers instantly if it is the same level or higher than them.
Town Hall: 9 (Mid Stage) Level: 110+ Base Type: Back to a real one, as SC intended
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Or maybe an extra "Attack Rate" stat
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