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Thread: SuperCell needs to do change...

  1. #1
    Centennial Club mrdooms's Avatar
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    SuperCell needs to do change...

    I feel that supercell has too much AI (artificial intelligence) or bots. This kind of takes away a lot of the strategy aspect of the game. This occurred to me when i first started playing but i kinda forgot about it. I made a post that defense structures and troops should have perks that give the player more control over the troops/defense behavior. The post never got popular so im looking to make a new one but i have little inspiration, if you guys can reply to this thread sharing your ideas on how us, the players should have more control over the game. If you guys posts many ideas ill be more than happy to bunch them together and make it professional with pictures and proper grammar so supercell devs can read it without a problem. Thanks please share your ideas

    if you dont know what i was referring to when saying AI i meant the deployment of troops, how they automatically attack whatevers in front of them, and that sort of thing, there should be more player controlled features
    Last edited by mrdooms; April 23rd, 2015 at 02:59 AM.

  2. #2
    Kitty Habbakuk's Avatar
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    Wall breakers striking intersections and deeper parts of the wall layout

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  3. #3
    Forum Superstar ironagedave's Avatar
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    to actually control where troops go would be way too OP, that being said there can always be slight adjustments to the AI - IMO. For instance my suggestion would be that archers and possibly wizzards aim to keep out of range of defences as much as possible, i.e attacking buildings out of range first and choosing paths that would not take them in range of defences, this would require better timing of the unit with other distraction units etc, thus actually requiring more skill. It is pretty pointless seeing an archer run to the next army camp only to being mowed down by an archer tower or cannon.
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