Hello. Recent updates have improved the loot situation, but many players are still complaining about the nexting times and how hard it is to farm, only getting 1.5 million gold after a full day.
These are my suggestions to improve loot for everyone, not all of these should be added, just some of them.
-All collectors produce resources 10% faster.
-Achievements for getting a gold mine to levels 5, 8 and 11.
-Achievements for getting an elixir collector to levels 5, 8 and 11.
-Achievements for getting a dark elixir drill and upgrading it to levels 2 and 4.
-Shield times reduced to 8 hours and 12 hours respectively.
-If a base has less than certain total loot (Combined gold and elixir) available, it will not appear while nexting.
1 DE is equal to 500 Total loot. This system is to "weed out" the completely ignored bases to reduce nexting times.
TH2: Rule does not apply.
TH3: 500
TH4: 1200
TH5: 3000
TH6: 5000
TH7: 10000
TH8: 20000
TH9: 25000
TH10: 40000
-Only the initial search costs gold, any "nexts" are free. The initial search cost is increased.
-Lower higher level goblin loot and increase it on lower levels; distribute the goblin loot more evenly.
-New goblin maps with dark elixir, x-bows and TH10 upgrades.
-A system to identify bots and ban them.


